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[Remote] Principal Technical Artist

Remote, USA Full-time Posted 2025-11-03
Note: The job is a remote job and is open to candidates in USA. Intrepid Studios is looking for a Principal Technical Artist with a passion for performance and optimization to help push the boundaries of what’s possible in Unreal Engine 5 for their MMORPG Ashes of Creation. The role focuses on optimizing game performance, building scalable pipelines, and mentoring other Technical Artists. Responsibilities • Partner with engineers, artists, and designers to profile, analyze, and optimize game performance across CPU, GPU, and memory. • Build and maintain scalable pipelines, tools, and automation to reduce overhead and improve content iteration speed. • Define and enforce best practices for asset budgets, LODs, materials, lighting, and shaders to maintain a high visual bar while hitting performance targets. • Use Unreal Insights, RenderDoc, and other profiling tools to diagnose bottlenecks and drive improvements in runtime performance. • Own and advocate for engine and gameplay features from the Tech Art perspective with a focus on efficient implementation. • Mentor and guide other Technical Artists and content creators on optimization workflows. Skills • 8+ years of experience supporting Technical Art needs in Unreal Engine, with proven expertise in performance optimization. • Advanced skills in profiling/debugging CPU & GPU performance using Unreal Insights, RenderDoc, Visual Studio, and Rider. • Deep knowledge of Unreal Engine 5 systems (Nanite, Lumen, Virtual Shadow Maps, etc.) and how they impact performance. • Strong understanding of PBR, materials, and shader optimization techniques. • Experience designing efficient pipelines and scalable content workflows. • Proficiency in Blueprint scripting for automation and optimization tasks. • Excellent communication and collaboration skills for cross-disciplinary problem solving. • Unreal C++ development experience for performance-critical features. • Experience with Python, HLSL, VEX for tool and shader development. • Houdini experience for procedural and optimized asset workflows. • Familiarity with terrain systems and large-scale world optimization. Benefits • Generous medical benefit options covered 100% by employer for employees and dependents • Paid vacation & sick days • 401k with matching Company Overview • Intrepid Studios is an online game development company with a state of the art facility located in beautiful San Diego, California. It was founded in 2015, and is headquartered in San Diego, California, USA, with a workforce of 51-200 employees. Its website is https://intrepidstudios.com/. Apply tot his job Apply To this Job

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