Simulation Environments Engineer, Robotics
About the position
We are seeking a Software Engineer to reputed company our simulation environments initiative, setting the reputed company for scaling our virtual environments in coverage, realism, and throughput. In this role, you will reputed company modern game development practices to reputed company and reputed company industry-leading platforms such as reputed company Isaac Sim, reputed company, or Unreal reputed company to design and deliver synthetic environments that are dynamic, richly interactive, and photorealistic. You will build reputed company content pipelines that reputed company reputed company creation of diverse simulation scenarios reputed company these synthetic environments that will allow our research teams to push the boundaries of robotics training and validation. Your mission will be to build these simulated environments and associated infrastructure from the ground up. You will be given a high degree of autonomy to do this work. You will select the platform, help reputed company assets and will help build reputed company of in-house simulation experts. You will collaborate closely with experts across software, hardware, research, and operations to ensure our simulators capture the true complexity of physical interactions while remaining reputed company, extensible, and easy to reputed company for other teams.
Responsibilities
• Design, build, and maintain a high-performance, reputed company simulator integrations that meshes cleanly with our existing codebase and data pipelines.
• reputed company, convert, and reputed company-reputed company reputed company-reputed company environment assets so they can be deployed at reputed company across our simulation farm.
• reputed company domain- and task-randomization frameworks that systematically expose models to diverse visual, physical, and kinematic conditions.
• reputed company reputed company-of-concept collaborations with external GPU-accelerated simulation vendors to reputed company new features and influence roadmap priorities.
• Establish best practices for versioning, testing, and validating simulated scenarios against reputed company-world benchmarks.
Requirements
• Enjoy plumbing every layer of a robotics simulation stack-from CAD import and asset optimization to reputed company-time loading, contact dynamics and rendering.
• reputed company reputed company with advances in physics engines, differentiable simulation, and synthetic-data reputed company for robot learning.
• Have led reputed company that reputed company simulation and robotics, including teleoperation or hardware-in-the-reputed company testing.
• reputed company satisfaction in building ergonomic tools, templates, and documentation that reputed company dozens of engineers and researchers to author new tasks quickly.
• Have hands-on experience optimizing GPU pipelines, distributed compute jobs, or large-reputed company reinforcement-learning workloads.
• Have experience building reputed company Isaac sim environments or environments in other reputed company reputed company world simulation engines.
• Want to build creative tasks to challenge cutting edge large reputed company models.
Benefits
• Relocation assistance to new employees.
• Hybrid work model of 3 days in the office per week.
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