iOS Developer Needed to Refine Event-Based Audio Behavior (Existing App)
We are working with an existing iOS application that delivers audio-driven experiences during extended usage sessions.
The work is focused on refining event-based logic, stabilizing audio triggering, and improving behavior across multiple modes.
This is not a greenfield build and does not involve a rewrite. The scope is intentionally small and MVP-focused.
Experience with iOS background behavior, timing-sensitive logic, and audio frameworks is preferred.
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