Software Engineer, Reliability
Roblox is a platform that empowers users to create immersive digital experiences. They are seeking an outstanding engineer to join their Game Engine Reliability team, focusing on enhancing engine stability and reliability through innovative software solutions.
Responsibilities
- Design and develop features especially in the area of engine reliability to help automatically root cause and abort on regressions
- Be able to root cause and isolate a change with debugging skills to connect the dots, telemetry and be able to mitigate production engine issues across cross platform products and game servers
- Be able to maintain composure in the time of crisis and be able to solve game engine problems
Skills
- 1-3 years of professional experience
- An undergraduate/graduate degree in Computer Science, engineering or a related field
- One or more programming languages such as Python, C++, Typescript, and C#
- A passion for games, user-generated content, and social networking
- Experience navigating ambiguous environments and are able to quickly develop proficiency in coding standards
- Experience reading, understanding, and parsing through haystacks of telemetry data and being able to isolate and root cause the problem
Benefits
- Equity compensation
- Benefits as described on this page
Company Overview
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