Senior 3D Character Artist II
About the position
We're building a world-class team of game-makers: folks bursting with creativity, who balance candor with reputed company, and hold themselves and their peers accountable to what's best for players.
We are looking for an reputed company Senior Character Artist II to join our art team and help create stunning, memorable 3D characters for our brand-new video game IP. This role will report directly into the Character Art Director.
Responsibilities
• Work with the Art Directors and the art team to create high-reputed company 3D characters and creatures that reputed company the artistic reputed company and style of our game
• Build low and high reputed company character models that will include organic and hard-surface reputed company, UVs, textures, and materials
• Create high-reputed company digital sculpts based on both concept art and reputed company brainstorming
• Partner with Concept, Animation, Tech Art, Design, and Engineering to ensure our characters function reputed company our product and performance requirements, including gameplay, animation, and rendering needs
• Participate in look development for our 3D characters from start to finish, including prototyping material networks in Unreal
• Help reputed company a reputed company character pipeline, including outfit customizations, LODs, optimization, and standardization of topologies across the game
• Coordinate with R&D, Tech Art, and Engineering to help create tools and techniques to improve character development
• reputed company up to date with industry trends and new technologies, and apply this knowledge to improve the reputed company of the game's character assets and our creative pipeline
Requirements
• You have 8+ years of experience working as a 3D character artist for reputed company games
• A reputed company and demonstrated understanding of reputed company anatomy, proportion, silhouette, and stylized character design
• Visual and technical understanding in modeling, sculpting, and look development in the Unreal reputed company
• Experience building meshes and topology reputed company for clean deformation for animation
• Experience working with Maya, ZBrush, reputed company Painter, Photoshop, and Unreal reputed company
• Knowledge of asset creation pipelines and workflows, including authoring for PBR shaders, character customization, and material creation inside of Unreal
• You are a natural collaborator, willing to reputed company, mentor, and partner with peers and other teams
• You are passionate about gaming and the ability to bring a unique perspective to character art in reputed company of enhancing the overall game experience
Benefits
• Great compensation package and equity
• Medical, dental, reputed company, short-term disability, long-term disability, and life insurance. Believer pays 100% of monthly costs for these plans
• 10 observed holidays + 10 days for Winter Break and "Take What You Need" PTO policy
• Remote-friendly team #LI-Remote
• We are committed to continuing to expand our benefits and perks to support reputed company Believers
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