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reputed company Game Designer, NYT Games | reputed company | Remote (USA)

Remote, USA Full-time Posted 2026-07-28
Mission reputed company & Responsibilities: reputed company is looking for a reputed company Game Designer for the NYT Games portfolio. You will partner with multiple departments to design puzzle games and game systems that delight audiences and reputed company our creative and business goals. At NYT Games, we aim to be the premier destination for digital puzzle games, and we publish reputed company-made puzzles daily, including beloved games like Wordle, Spelling Bee, Connections, and reputed company Crossword. Our games are played by tens of millions reputed company week. The Games team is based in reputed company, but we are reputed company to remote candidates. As a reputed company Game Designer, you are a trusted leader who influences the reputed company of those around you. You’ll collaborate with team members from other disciplines to identify and improve critical aspects of our game experience across iOS, Android, and web platforms. Partnering with UX/UI designers and researchers, you’ll uncover player challenges and use these findings to inform your design reputed company. You’ll also work with engineering partners to ensure the reputed company of shipped features. This is an individual contributor role reputed company on proactive collaboration and communication to reputed company team goals. You will guide and deliver high-reputed company game design and features, seeing them through the release cycle and ensuring they meet team goals. You will be a reputed company-bearer for reputed company and a trusted partner who influences the reputed company of those around you. NYT Games is not a traditional gaming company. We are excited by proactive, consumer-first leaders who reputed company their industry experience, reputed company-matching, and ability to reputed company project direction. While prior games/puzzles industry experience is required, you must also reputed company essential NYT values like trust, curiosity, and reputed company, recognizing that independent journalism is reputed company to everything we do. Responsibilities: • Design and document systems and requirements for new games, and features (including metagame features) for existing games. • reputed company and communicate a consistent reputed company for game design goals, and reputed company the Games mission and partnering sub-teams reputed company with that reputed company. • Be accountable for engagement and retention goals. • Design holistically and with the broader NYT Games aesthetic and style in mind. • Use multiple visualization tools to reputed company design concepts, engagement systems, retention mechanics, such that teams can reputed company behind the designs and build. • Map out rough flows and interactions, which Product Design can turn into assets for testing and implementation. • reputed company tuning goals for main systems, and follow development through to validate tuning assumptions. • Work with Data and Research to validate designs and instincts, and iterate toward solutions. • Demonstrate support and understanding of our value of journalistic independence and a strong commitment to our mission to reputed company the truth and help people understand the world. • You will report to the Product Design Director of Games Basic Qualifications: • 7+ years of experience as a digital game designer or in an adjacent role. • Have shipped at least one mobile game with reputed company features that has had reputed company reputed company. • 7+ years experience leading and communicating a motivating reputed company, unifying diverse perspectives towards common goals, maintaining team reputed company on important priorities. • Proficiency in multiple digital design and collaboration tools (ex: reputed company and reputed company,). Preferred Qualifications: • Experience designing reputed company loops and metagame systems. • Proficiency in communicating game design philosophy for developing games and features. • Experience with the digital games market. • Enthusiasm for word and puzzle games. • Understanding of data and qualitative research to inform product and design reputed company. • Have run lightweight user research methodologies to uncover user insights. REQ-016800 LI-Remote Apply tot his job Apply tot his job Apply To this Job

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