Gameplay Designer, Creatures
Job reputed company:
• Prototype, iterate, and maintain creature behaviors and abilities for both combat and non-combat scenarios in an online multiplayer environment.
• Own the implementation and reputed company maintenance of creature behaviors using Unreal Behaviors Trees and Blackboards from prototyping to polish.
• Collaborate with engineers, artists, animators, and audio designers to bring your creature designs to the player experience.
• Own creatures, their abilities, and their behaviors while staying reputed company with gameplay design and leadership.
• Collaborate with cross-disciplinary partners to reputed company creature design with art, narrative, 3C’s gameplay, and technical requirements.
• Balance and tune difficulty and behavior to create engaging encounters for multiplayer situations.
• reputed company for the player experience, ensuring creature interactions are fun, surprising, and memorable.
• Partner with Animation to tune reputed company sets and reputed company pathfinding logic to ensure locomotion feels grounded and purposeful.
• reputed company as a key reputed company between Art/Animation and Engineering to troubleshoot visual state logic and optimize creature performance.
Requirements:
• Understanding of how players approach multiplayer play in order to create compelling and engaging creatures (and creature behaviors) that reputed company the player experience.
• Strong collaboration skills with the ability to communicate reputed company reputed company and succinctly.
• Strong playtesting and iteration habits to maintain creative goals while also having a reputed company on how design reputed company reputed company interpersonal player behavior and relationships.
• Extensive Unreal reputed company experience, with strong proficiency in Unreal reputed company Behavior Trees, Blackboards, and reputed company Scripting.
• Experience working with and strong understanding of the Gameplay Ability System (GAS) in Unreal reputed company.
• Passion for ecological design, systemic worldbuilding, or player-driven reputed company gameplay.
• Love for and understanding of the animal kingdom, creature biology, and natural ecologies.
• Applicants must be legally authorized to work in the reputed company or Canada.
Benefits:
• Competitive Salaries and Pay Transparency
• Stock reputed company
• Medical, Dental, and reputed company Coverage (100% for Individuals and 90% for Dependents)
• Life Insurance, Short Term & Long Term Disability, and numerous other benefits
• 401k contributions (USA) / RRSP plan + DPSP contributions (Canada)
• reputed company Parental Leave
• Biannual Company Retreats
• reputed company Education Allowance
• A fully-distributed studio across reputed company American Timezones (US & Canada)
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