Unity 3D Artist/Generalist /Remote/
Summary:
• 2+ years of professional 3D art experience, or equivalent practical experience demonstrated through shipped projects, freelance work, or a strong portfolio.
• Entirely Remote (you must be located between UTC-5 and UTC+3 time zones).
• 6-month initial contract, with possibility of longer-term work.
• The salary range is between $32,000 to $36,000 USD per annum based on knowledge and experience
Additional Information:
We’re a studio building educational and commercial content for immersive 3D environments. Our team creates interactive experiences using Unity and our proprietary virtual reality platform.
We’re hiring a remote Unity 3D Artist / Generalist for a 6-month contract, with the possibility of longer-term work. In this role, you’ll work as part of our Creative team to create polished, game-ready 3D assets for interactive experiences. You’ll help turn concepts and references into optimized assets for use in real-time environments, including props, characters, and environments. This is a good opportunity for someone with a generalist mindset who enjoys working across different types of 3D art production.
Responsibilities:
• Create 3D assets for interactive real-time environments, including props, characters, and environment pieces.
• Take assets from concept or reference through modelling, texturing, and final game-ready delivery.
• Produce optimized assets suitable for use in Unity and other real-time applications.
• Contribute across a range of 3D art tasks, including hard-surface and organic modelling.
• Support the Creative team by iterating on assets based on direction and feedback from the team lead.
• Collaborate with artists, designers, and developers to ensure assets are visually strong, technically appropriate, and ready for implementation.
Required:
• 2+ years of professional 3D art experience, or equivalent practical experience demonstrated through shipped projects, freelance work, or a strong portfolio.
• Professional-level knowledge of a 3D modelling tool, with Blender strongly preferred.
• Experience across a range of 3D modelling disciplines, including hard-surface and organic modelling for real-time applications.
• Experience with end-to-end asset creation, from reference to textured, engine-ready visual assets.
• Familiarity with Unity 2022 and newer versions.
• Excellent communication skills. Fluent in both spoken and written English.
• Must be located between UTC-5 and UTC+3.
Nice to Have:
• Experience with basic animation workflows.
• Working knowledge of Substance tools.
• Good working knowledge of Adobe Photoshop or other 2D editing software.
• Working knowledge of video or audio editing tools.
This position is entirely remote and as a contractor you will have a flexible, delivery-oriented schedule with ample opportunity for time off. The salary range is between $32,000 to $36,000 USD per annum based on knowledge and experience.
Original job Unity 3D Artist/Generalist /Remote/ posted on GrabJobs ©. To flag any issues with this job please use the Report Job button on GrabJobs.
Apply tot his job
Apply To this Job