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Unity 3D Artist/Generalist /Remote/

Remote, USA Full-time Posted 2025-11-24
Summary: • 2+ years of professional 3D art experience, or equivalent practical experience demonstrated through shipped projects, freelance work, or a strong portfolio. • Entirely Remote (you must be located between UTC-5 and UTC+3 time zones). • 6-month initial contract, with possibility of longer-term work. • The salary range is between $32,000 to $36,000 USD per annum based on knowledge and experience Additional Information: We’re a studio building educational and commercial content for immersive 3D environments. Our team creates interactive experiences using Unity and our proprietary virtual reality platform. We’re hiring a remote Unity 3D Artist / Generalist for a 6-month contract, with the possibility of longer-term work. In this role, you’ll work as part of our Creative team to create polished, game-ready 3D assets for interactive experiences. You’ll help turn concepts and references into optimized assets for use in real-time environments, including props, characters, and environments. This is a good opportunity for someone with a generalist mindset who enjoys working across different types of 3D art production. Responsibilities: • Create 3D assets for interactive real-time environments, including props, characters, and environment pieces. • Take assets from concept or reference through modelling, texturing, and final game-ready delivery. • Produce optimized assets suitable for use in Unity and other real-time applications. • Contribute across a range of 3D art tasks, including hard-surface and organic modelling. • Support the Creative team by iterating on assets based on direction and feedback from the team lead. • Collaborate with artists, designers, and developers to ensure assets are visually strong, technically appropriate, and ready for implementation. Required: • 2+ years of professional 3D art experience, or equivalent practical experience demonstrated through shipped projects, freelance work, or a strong portfolio. • Professional-level knowledge of a 3D modelling tool, with Blender strongly preferred. • Experience across a range of 3D modelling disciplines, including hard-surface and organic modelling for real-time applications. • Experience with end-to-end asset creation, from reference to textured, engine-ready visual assets. • Familiarity with Unity 2022 and newer versions. • Excellent communication skills. Fluent in both spoken and written English. • Must be located between UTC-5 and UTC+3. Nice to Have: • Experience with basic animation workflows. • Working knowledge of Substance tools. • Good working knowledge of Adobe Photoshop or other 2D editing software. • Working knowledge of video or audio editing tools. This position is entirely remote and as a contractor you will have a flexible, delivery-oriented schedule with ample opportunity for time off. The salary range is between $32,000 to $36,000 USD per annum based on knowledge and experience. Original job Unity 3D Artist/Generalist /Remote/ posted on GrabJobs ©. To flag any issues with this job please use the Report Job button on GrabJobs. Apply tot his job Apply To this Job

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