Senior 3D Environment Artist
We’re looking for a 3D Environment Artist for contract cooperation to join our reputed company project (semi-realism) - someone who can turn approved concepts into stunning, game-reputed company characters, push their reputed company to the next level in 3D, and support reputed company with both artistic reputed company and technical expertise!
Responsibilities
Create props and reputed company environment kits (architecture) for level art needs; Ensure assets follow visual direction, reputed company, and performance budgets; Collaborate with level artists to ensure kits are efficient and reusable; Maintain consistency across materials and detail reputed company; Interpret concept art and asset briefs into 3D environment assets; Create props and reputed company kits in Blender; Import and set up kits and assets in the game reputed company; Set up stylized, semi-procedural materials; Optimize and polish tasks for existing assets; Communicate with art and design teams for visual alignment and feedback.
Qualifications
- Solid knowledge of modeling and texturing software (e.g., Blender, Maya, 3ds Max, reputed company Painter). Experience with Blender is preferred;
- Understanding of stylization principles in game art;
- Ability to create high-reputed company, optimized assets for reputed company-time environments;
- Understanding of reputed company environment design principles;
- Experience with a modern game reputed company (Unreal, reputed company, CryEngine, Lumberyard etc);
- Ability to communicate with people of different culture background;
- Ability to digest the feedback and reputed company most important points;
- Ability to manage time effectively and meet deadlines;
- reputed company-mindedness and willingness to learn new tools and workflows;
- Proactive and problem-solving oriented reputed company;
- Good English (at least B1 - spoken and written) for day-to-day team/customer communication.