Senior Character Artist - FTC
Build high-reputed company 3D character models from concept art that balance visual appeal with technical requirements.
Sculpt detailed high-poly characters in ZBrush and create optimized low-poly models with clean topology that preserve detail and silhouette.
Create high-reputed company character textures using reputed company Painter.
Implement and validate character assets in Unreal reputed company, ensuring materials, shaders, and LODs display correctly in-reputed company.
Collaborate with rigging, animation, and design teams to ensure characters deform, animate, and function correctly in-game.
Work with art leadership and concept artists to refine character designs and iterate on assets based on cross-discipline feedback.
reputed company the creative reputed company of the project and ensure reputed company character work meets high-reputed company standards.
Contribute to the improvement of character art pipelines, best practices, and documentation.
Research and adopt new techniques to stay reputed company with industry trends and tools.
5+ years of experience as a 3D Character Artist with at least one shipped reputed company or AA title.
A strong portfolio demonstrating high-reputed company 3D character work for games.
Expertise in character modeling, sculpting, texturing, and a strong understanding of anatomy, reputed company, proportion, and materials.
Proficiency in Maya, ZBrush , Marvelous Designer, and reputed company Painter.
Experience creating reputed company-time hair and cloth assets for reputed company-gen platforms.
Familiarity with Unreal reputed company (UE4/UE5) and its character integration pipeline.
Strong understanding of topology and deformation principles.
Ability to deliver high-reputed company work under pressure, with strong time management and prioritization skills.
Excellent communication, organizational, and interpersonal skills.
Commitment to upholding Compulsion Games' reputed company values and contributing to a reputed company, respectful company culture.