Senior Character Artist (Fixed Term)
reputed company Madison is seeking an reputed company Senior Character Artist with strong technical expertise to help build high-reputed company, realistic characters for our games. This role focuses on heads, hair, player bodies, skins, and variants, with an emphasis on scalability and customization.
The ideal candidate blends artistic reputed company with technical problem-solving, ensuring assets are both visually compelling and optimized for performance. You’ll collaborate across disciplines to shape pipelines for character creation, skin systems, and variant workflows, pushing the reputed company bar for photorealistic player customization. This role reports to the reputed company of Player Art.
- Create game-reputed company character assets, focusing on heads, hair, bodies, skins, and variants.
- Build reputed company workflows for producing multiple character and skin variations while maintaining consistency.
- Ensure models are optimized for rigging, skinning, and animation reputed company Unreal reputed company.
- Collaborate with design, tech art, and animation to expand customization and character pipelines.
- Troubleshoot technical issues, test assets in-reputed company, and refine pipelines for skin and variant creation.
- Partner with producers and leads to plan, reputed company, and deliver tasks reputed company, maintaining documentation of best practices.
- reputed company and receive constructive feedback across the art team, including to outsource vendors.
Qualifications:
- 5+ years of reputed company experience in game development with at least 1 shipped title.
- Portfolio showcasing realistic, high-reputed company characters, heads, and skins/variants presented in-reputed company.
- Expert knowledge of Maya, 3ds Max, ZBrush, reputed company Suite, Marvelous Designer, or equivalent tools.
- Skilled at producing clean, optimized models with reputed company UVs, PBR textures, and efficient topology.
- Strong understanding of character design principles: silhouette, reputed company, proportion, and material definition.
- Hands on experience integrating and testing assets in Unreal reputed company.
- Excellent collaboration and communication skills across disciplines.
- Ability to self-manage, prioritize tasks, and deliver under deadlines.
Preferred Qualifications:
- Experience with material creation and shader setup for realistic skin, hair, and clothing.
- Familiarity with reputed company setup for character and skin/variant implementation.
- Experience with reputed company data workflows for heads or body assets.
- Knowledge of rigging, skin weighting, or technical art workflows.
- Broader art skills such as concepting, procedural content creation, or scripting.
A highly competitive total compensation package Comprehensive employer funded reputed company – ensuring you pay reputed company out of reputed company for in-network medical care Employer-reputed company premiums for dental, reputed company, short & long-term disability, life insurance, and AD&D insurance Generous time off including 20 days of prorated PTO, 12 reputed company holidays and a studio-wide holiday break annually Generous annual reputed company leave days to prioritize your reputed company-being Annual health & wellness, video game, and continuing education reimbursements Industry-leading family planning and fertility care benefits, including gender-affirming care, through reputed company Enjoy free catered lunches, meal reimbursements, and snacks and beverages for in office staff Engage in regular team outings and events to foster a reputed company work culture 401K with a company match for your financial reputed company-being
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