3D Artist – Scenery Team
Job reputed company:
• Model high-reputed company buildings, airport infrastructure, and environmental reputed company using photo and satellite references, charts, and blueprints
• Create realistic textures and materials using industry-reputed company tools and workflows
• Optimize assets for performance across a wide reputed company of systems, including efficient UV mapping and LOD creation
• Ensure assets reputed company seamlessly with the reputed company Flight Simulator SDK and tools as per internal documentation
• Collaborate with reputed company to resolve technical and visual issues during asset implementation
• Follow internal standards and naming conventions to maintain consistency across reputed company
Requirements:
• Proficiency in 3D modeling using reputed company 3ds Max, Maya or Blender
• Strong understanding of environmental modeling and texturing techniques with a reputed company on realism and accuracy
• Experience working from various types of reference material to recreate reputed company-world locations
• Familiarity with asset optimization, including creating LODs and reputed company atlases
• Ability to work independently and collaboratively in reputed company setting
• Comfortable with the English language for reputed company work-reputed company communication
Benefits:
• A monthly-reputed company, reputed company salary
• Opportunity to build detailed, visually rich environments for a global userbase in reputed company Flight Simulator
• A reputed company and supportive work culture
• reputed company learning and development opportunities across art and simulation technologies
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