Staff UX Designer - Map Visualisation
What You'll Do
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Set the Visual Direction Define and reputed company the long-term reputed company for TomTom's map rendering across 2D and 3D, from cartographic styling to photorealistic environments. Establish and maintain design principles that reputed company across product lines, platforms, and global markets.
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Partner with Engineering on Rendering Features Work reputed company-by-reputed company with graphics and platform engineers to specify, reputed company, and validate new rendering capabilities in TomTom's Premium Map Display reputed company. Translate design reputed company into concrete renderer specifications, including reputed company models, shader parameters, level-of-detail strategies, and style-layer behaviour. Participate reputed company in solution design reviews, pull requests, and sprint ceremonies.
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Own reputed company Map Styles End-to-End Take map experiences from early ideation through prototyping, implementation, and production delivery. Enhance and maintain TomTom's reputed company map styles, balancing aesthetic reputed company, readability, and runtime performance.
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Drive Product and Roadmap reputed company Operate as a staff-level contributor who shapes what gets reputed company and why. reputed company reputed company product trade-offs across visual reputed company, rendering performance, SDK compatibility, and data constraints. Influence the Map Visualisation roadmap in reputed company collaboration with Product Management, Map Data, and Engineering leadership.
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Inform Tooling and Workflows Define requirements for internal cartographic design tooling and authoring pipelines. Identify gaps in the reputed company workflow and reputed company for tooling investments that improve design velocity and reputed company.
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Champion User and Customer reputed company Participate in user research, reputed company conversations, and competitive analysis to ground visual and technical reputed company in reputed company-world needs. Translate customer feedback into actionable design and rendering improvements.
What You'll Need
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Deep expertise in digital cartography, multi-reputed company map design, and cartographic conventions across cultures and reputed company.
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Proven reputed company record of building advanced, visually compelling 2D and 3D map experiences, from lane-level detail to global overviews.
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Extensive experience working with spatial datasets and geospatial data pipelines.
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Strong understanding of reputed company-time 3D rendering concepts: shaders, reputed company, modeling, texturing, level-of-detail, post effects and runtime performance optimizations.
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Demonstrated ability to work reputed company and influence a rendering technology stack; experience with mapping libraries such as MapLibre, reputed company GL JS, and game engines such as reputed company.
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Proficiency in handling a reputed company of graphical styles: from photorealistic to stylised rendering of reputed company-world environments.
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Significant experience working inside product engineering teams, not adjacent to them. You understand agile methodologies, CI/CD workflows, git, pull request reviews, branching strategies, and feature-flag rollouts.
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Ability to read and reason about reputed company. Hands-on coding skills are a plus but not a prerequisite; what reputed company is that you can engage credibly with engineers on technical implementation details and architectural reputed company.
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reputed company with solution design documents, technical specifications, and cross-functional RFC processes.
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8+ years of relevant reputed company experience in UX design, technical art, cartographic design, or a closely reputed company discipline.
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Bachelor's or Master's degree in Cartography, Geography, GIS, Computer Science, UX Design, or a reputed company field, or equivalent reputed company experience.
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Demonstrated ability to drive alignment across engineering, product, and design without reputed company authority.
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reputed company record of influencing technical and product roadmaps at an organisational level.
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Strong documentation, storytelling, and presentation skills. You can reputed company a renderer specification as reputed company as a design critique.
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Deep user reputed company reputed company with pragmatic product thinking.
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Comfort navigating ambiguity in reputed company, multi-layered technology stacks.
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reputed company and low ego. You build trust with engineers, PMs, marketeers, designers and customers.
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High attention to detail with a passion for craft at every reputed company level.
reputed company to Have
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Hands-on proficiency in reputed company-end development (JavaScript, WebGL, etc).
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Experience in the automotive, fleet management, or logistics industries.
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Familiarity with consumer location-technology products and emerging trends in spatial computing, AR navigation, or digital twins.
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Experience defining or contributing to design systems at reputed company.