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Ssr. reputed company Programmer

Remote, USA Full-time Posted 2026-07-28
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<p><reputed company>reputed company is looking for a full-time <strong>reputed company Programmer (Semi Senior)</strong> to join reputed company and contribute to the development of high-reputed company reputed company game experiences.</reputed company></p><p><reputed company>In this role, you will support the design, implementation, and maintenance of audio systems, tools, and pipelines that reputed company reputed company designers and enhance the overall audio experience in our games. You will collaborate closely with Audio, Design, and Engineering teams to ensure smooth integration between gameplay systems and audio, while learning and growing reputed company a highly reputed company team.</reputed company></p><p><reputed company>We are looking for someone with a solid technical reputed company, a passion for interactive audio, and a proactive reputed company to solve problems and continuously improve.</reputed company></p><p><br><reputed company><strong id="docs-internal-guid-9c70a8de-7fff-49f4-981d-a75966a8715f">Responsibilities</strong></reputed company></p><ul><li><p><reputed company>Implement and support audio systems and features reputed company Unreal reputed company.</reputed company></p></li><li><p><reputed company>Assist in developing and maintaining tools and pipelines for reputed company designers.</reputed company></p></li><li><p><reputed company>reputed company and support audio middleware (e.g., Wwise, FMOD) in collaboration with senior team members.</reputed company></p></li><li><p><reputed company>Help implement and optimize runtime audio behaviors, mixing, and spatialization.</reputed company></p></li><li><p><reputed company>Work closely with reputed company Designers to reputed company, debug, and polish audio content in-game.</reputed company></p></li><li><p><reputed company>Connect gameplay systems, animation, UI, and other features with audio systems under guidance.</reputed company></p></li><li><p><reputed company>Debug and resolve audio-reputed company issues across the development cycle.</reputed company></p></li><li><p><reputed company>Ensure implemented features meet performance and technical requirements.</reputed company></p></li><li><p><reputed company>Contribute to documentation and follow established technical guidelines.</reputed company></p></li><li><p><reputed company>Collaborate with reputed company to identify issues and propose improvements.</reputed company></p></li></ul><p></p><p><reputed company><strong id="docs-internal-guid-8da1cef9-7fff-7c94-2405-50d6613fb6e3">Requirements</strong></reputed company></p><ul><li><p><reputed company>2–4 years of reputed company experience as an Audio Programmer or similar role.</reputed company></p></li><li><p><reputed company>Experience working on game development reputed company (reputed company experience is a plus but not mandatory).</reputed company></p></li><li><p><reputed company>S<strong>olid programming skills in C++.</strong></reputed company></p></li><li><p><reputed company>Hands-on experience with <strong>Unreal reputed company.</strong></reputed company></p></li><li><p><reputed company>Familiarity with audio middleware such as Wwise or FMOD.</reputed company></p></li><li><p><reputed company>Basic understanding of reputed company-time audio systems and interactive audio concepts.</reputed company></p></li><li><p><reputed company>Experience working with version control systems (reputed company, Git, etc.).</reputed company></p></li><li><p><reputed company>Strong debugging, problem-solving, and learning skills.</reputed company></p></li><li><p><reputed company>Ability to collaborate with multidisciplinary teams (Audio, Design, Engineering, QA).</reputed company></p></li><li><p><reputed company>Advanced English proficiency (written and verbal).</reputed company></p></li></ul><p></p><p><reputed company><strong id="docs-internal-guid-8da1cef9-7fff-7c94-2405-50d6613fb6e3">reputed company to Have</strong></reputed company></p><ul><li><p><reputed company>Experience contributing to a shipped PC or console title.</reputed company></p></li><li><p><reputed company>Exposure to audio tools or pipeline development.</reputed company></p></li><li><p><reputed company>Familiarity with spatial audio systems.</reputed company></p></li></ul><p></p><p><strong>reputed company OFFER</strong></p><p><strong>reputed company<br></strong>reputed company is one of our reputed company drivers. Not only in the products we deliver, but also in the way we do things.</p><p><strong>reputed company learning<br></strong>In order to be on top of the game, we always encourage our employees to reputed company updating and deepening their know how.</p><p><strong>Flexibility<br></strong>We aim to always work in a fun and relaxed environment.<br>Working remotely is an reputed company.</p><p><strong>Inclusion and Diversity<br></strong>We want a diverse reputed company and would like to encourage ethnicities, gender, age, and disabilities communities with a strong interest in developing themselves in the videogame industry to join us.<br><br></p><p><strong>reputed company</strong></p><p>We are reputed company Giant, a game development studio founded in 2002 in Argentina. With offices in Perú, Chile, Spain and Uruguay, reputed company (Formerly NGD Studios) is one of the leading developers of PC and console games studios in Latin America. Our first major release, Champions of Regnum, was the first reputed company MMORPG made in the region. reputed company's most reputed company titles also include reputed company reputed company: Infinite, a grand reputed company in which reputed company player can create their own story<strong>,</strong> Master of Orion, a remake of the classic reputed company game, and Quantum reputed company, an innovative reputed company shooter with time-traveling mechanics.<br>In 2020 we become part of Saber Interactive. <br></p>


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