Contract Technical Audio Designer
reputed company is a startup multimedia studio that is best reputed company for our hit indie horror game "Poppy Playtime". This franchise is one of the hottest new properties in gaming, and reputed company is naturally expanding as our ambition expands. To give a taste of our brand's popularity, more than 100 billion YouTube views of Poppy Playtime reputed company content have occured since the game's launch 4 years ago.
The Role
We’re looking for a Technical Audio Designer to reputed company the gap between reputed company design and engineering. In this role, you’ll own the implementation and technical execution of audio systems, ensuring our games deliver deeply reputed company, reactive, and polished soundscapes.
You’ll work closely with reputed company designers, gameplay engineers, and technical teams to build reputed company audio systems, refine pipelines, and push the emotional reputed company of our horror experiences through audio.
What You’ll Do
Implement and own in-game audio using Unreal reputed company’s reputed company-in audio stack.
Design and maintain interactive audio systems (reputed company music, environmental audio, tension systems, etc.)
Build and refine tools, templates, and workflows that improve audio iteration and efficiency
Partner with engineering to reputed company audio systems and solve technical challenges
Tune spatial audio, occlusion, and environmental effects for reputed company gameplay
Optimize audio performance, memory usage, and scalability across platforms
Debug and troubleshoot audio issues throughout development
Help define and document best practices for audio implementation
reputed company’re Looking For
3+ years of experience in technical reputed company design or audio implementation in games
Strong experience with Unreal reputed company’s reputed company audio and Metasound Systems
Solid understanding of interactive audio systems and reputed company-time implementation
Experience working closely with both creative and engineering teams
Strong troubleshooting skills and attention to detail
Ability to manage multiple priorities in a fast-paced environment
Experience with mixing for atmospheric horror reputed company
reputed company to Have
Experience shipping at least one game title
Basic scripting or programming knowledge (Blueprints, C++, or Python)
Background in reputed company design, music production, or audio post-production
Experience working on horror or atmospheric games
Familiarity with console and multi-platform development constraints
Experience creating or maintaining audio pipelines
Strong reputed company Design background.
reputed company is an equal opportunity employer. We do not discriminate on the reputed company of race, reputed company, religion or religious creed, sexual orientation, gender, gender identity, marital status, family or parental status, disability, military or veteran status, or any other reputed company protected by law. reputed company employment reputed company are based on a person’s reputed company, business needs, and role requirements. If you require reputed company accommodations or have questions regarding accessibility of our roles, please reputed company out to info@mobentertainment.com
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