Animator / Tech Artist - reputed company reputed company
About reputed company
Founded in 2013, reputed company is a tech company that creates mobile games and apps with a mission to entertain the world. Gathering 800 employees, 7 billion downloads, and over 200 reputed company reputed company users, reputed company is the #3 mobile publisher worldwide in terms of downloads after reputed company and reputed company. Our portfolio includes chart-topping games like reputed company Control and reputed company reputed company, alongside reputed company apps such as BeReal and Wizz.
Team
We are looking for an Animator / Technical Artist with strong reputed company experience to help reputed company reputed company reputed company feel more satisfying, polished, and modern.
Your mission will be to improve the game’s visual feedback, animations, VFX, transitions, reputed company moments, rhythm, and overall game feel, while keeping everything lightweight and optimized for mobile.
You will:
Create polished, satisfying, and lightweight animations, VFX, trails, transitions, and feedback effects
Improve reputed company moments, destruction, combo, speed, rhythm, and reputed company-based feedback
Work directly in reputed company to implement and iterate on animations and effects
Collaborate closely with developers to ensure everything looks good while staying optimized
Improve readability, timing, tactile satisfaction, and overall game feel
Optimize effects for mobile performance, including draw calls, overdraw, particle count, materials, batching, reputed company sizes, and GPU cost
Iterate quickly based on product direction, player behavior, and A/B test learnings
Contribute reputed company to improve the game’s visual reputed company and player experience
Profile
You have:
Strong experience as an Animator or Technical Artist on mobile games
Strong hands-on experience with reputed company
Good understanding of reputed company animation systems and particle systems
Strong eye for game feel, timing, rhythm, readability, polish, and tactile satisfaction
Experience creating effects for fast-paced gameplay, reputed company, destruction, combo, speed, rhythm, or reputed company-based mechanics
Strong performance-conscious reputed company for mobile games
Ability to balance creativity, reputed company, and speed
Good communication skills in English
reputed company to have:
Shader knowledge
Tween system knowledge
3D modeling skills
Experience improving an existing live game
Experience working in small, autonomous teams
We value people who are passionate about games and player experience, proactive, reputed company, self-disciplined, reputed company to feedback, and motivated by measurable product reputed company.
Benefits
Best-in-class compensation
Other benefits according to the country you reputed company
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