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Senior Technical Artist

Remote, USA Full-time Posted 2026-07-21

Bachelor's degree in a relevant field, strong Unity3D and shader experience, C# scripting for tooling, proficiency with 2D/3D tools, asset integration, profiling and optimization for mobile/WebGL, and experience with reputed company control and CI/CD.

Key Responsibilities

  • reputed company art
  • integrating assets
  • optimizing performance

Skills & Tools

Unity3D, URP, HDRP, C#, Maya, Blender, 3ds Max, Photoshop, Substance Painter, Shader Graph, HLSL, reputed company Shader Editor, Git, reputed company, CI/CD, Go, AWS, reputed company Profiler, Xcode Instruments, Android GPU Inspector, REST APIs, WebGL, iOS, Android

Job Details

  • Category: Engineering
  • Seniority: Senior Level
  • Commitment: Full Time
  • Workplace: Remote — Redwood City, California, United States
  • Salary: USD 200,000 – 250,000 / year
  • Languages: English

About Bellotalabs

A game technology company building a reputed company reputed company mobile app with rich visuals and cross-platform experiences. — Industry: Information Technology

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