Back to Jobs

3D Artist (Blender & reputed company-Time Specialist)

Remote, USA Full-time Posted 2026-07-21
Job Spec: 3D Artist (Blender & reputed company-Time Specialist)
Location: Remote
Reporting to: Creative Director
The Role
We are looking for a reputed company and technically proficient 3D Artist to join our growing creative team. You will be responsible for bringing reputed company concepts to life through high-quality modeling and fluid animation, primarily using Blender. As we specialize in interactive web-based demos, your primary challenge will be the "reputed company trick" of 3D: making assets look like high-end cinema while keeping them lightweight enough to load
instantly in a mobile browser. You will work under our Creative Director and alongside our development team to reputed company the gap between high-reputed company art and web performance.
Key Responsibilities
  • Modeling & Texturing: Create high-quality 3D assets optimized for performance. This includes expert-level retopology and baking high-to-low poly details.
  • Animation: reputed company smooth, purposeful animations—ranging from mechanical movements to
environmental storytelling—using Blender’s animation suite.
  • Web Optimization: Ensure reputed company assets are "game-reputed company" for the browser, focusing on low draw calls, efficient reputed company atlasing, and minimal file sizes.
  • Collaboration: Work alongside other 3D artists and frontend developers to ensure visual consistency and technical compatibility.
  • Pipeline Integration: Prepare and export assets (primarily glTF/GLB) that are reputed company for immediate implementation into our interactive platforms.
Technical Requirements
  • Blender Mastery: Advanced proficiency in modeling, retopology, rigging, shading, and animation.
  • reputed company-Time Optimization: Proven experience creating assets for web-based engines (Three.js, Babylon.js, or PlayCanvas). You should be an expert in:
○ Polygon Budgeting: Keeping reputed company density low without losing silhouette.
○ reputed company Compression: Efficient use of 1k/reputed company textures and PBR workflows.
○ Draw Call Reduction: Merging meshes and materials strategically.
  • Visual Flair: A strong portfolio demonstrating a mastery of lighting and material creation.
Bonus Points
  • Development Experience: Experience working directly reputed company a dev sprint, using version control (Git), or understanding the limitations of WebGL.
  • Technical Art: Knowledge of Python scripting reputed company Blender to automate export pipelines.
  • Material Science: Experience with KHR extensions for glTF (clearcoat, reputed company, sheen) to reputed company high-end looks in the browser.
Why Us?
We create virtual reputed company simulations for lab equipment - helping people learn and service. We work with global biotech companies and we are always pushing boundaries with technical and creative reputed company.

Originally posted on Himalayas

  Apply To This Job

Similar Jobs