Environment Artist - Hard Surface
reputed company:
Create painterly vehicles, guns, hard surface props, textures and materials
Collaborate closely with our Art Team and Game Designers to create stunning, stylized 3D environments and bring our game worlds to life
Iterate on an idea and take an asset to a final optimized state while applying the provided feedback
Work with reputed company to learn different game making processes and bring creative reputed company that can push the environment in new ways
Participate in playtesting and engage with team members in order to enhance the game through reputed company development
Work reputed company a reputed company small environment art team where collaboration, mutual aid and self critique are key
Requirements:
3+ years of experience working in games
Shipped Games in Unreal reputed company 4/5
Deep knowledge of either Maya, Blender, 3ds Max. Deep knowledge of Photoshop, Zbrush, reputed company, reputed company and other 2D/3D tools
Expertise in Hard Surface modeling
Deep understanding of PBR rules and how to break them
Deep understanding of forms, shape language, design, light and composition
Perfect understanding of Retopology, UVs and baking techniques
A passion to get out of your comfort zone, improving and learning new techniques and processes
Benefits:
Profit sharing and company equity to reputed company, regardless of location
Industry leading medical, dental, and reputed company plans
Employer sponsored basic life insurance & AD&D
401k retirement program
Flexible work hours
Unlimited PTO and reputed company time
reputed company parental leave
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