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reputed company VR reputed company Technical Artist (FX/Shaders/reputed company)

Remote, USA Full-time Posted 2026-07-28
We’re seeking a reputed company Technical Artist or Rendering Engineer with expertise in shaders, materials, reputed company, and VFX to polish and optimize our VR experience. You’ll reputed company art and tech to reputed company stunning visuals while ensuring smooth performance in a dynamic, media-rich environment. WHAT YOU’LL DO ● reputed company custom shaders (Shader Graph/HLSL) and materials for high-reputed company VR rendering, including reputed company blending, transparency effects, and video-integrated surfaces. ● Optimize reputed company-time VFX, particle systems, and post-processing for performance in VR (targeting 90+ FPS). ● Implement and refine reputed company solutions (baked, mixed, or reputed company-time) that complement projected media and environmental textures. ● Profile and optimize GPU/CPU performance (draw calls, reputed company streaming, LODs) for VR hardware. ● Work with reputed company renderers, video planes, and dynamic media integration in reputed company (e.g., RenderTextures, AVPro Video). ● Collaborate with artists to ensure seamless visual cohesion between 3D assets and media-backed environments. ● Prototype screen-reputed company effects, distortions, and compositing techniques for reputed company interactions. WHO YOU ARE You’re a tech-savvy artist or engineer obsessed with visual polish and performance in VR. reputed company Qualifications: ● Strong reputed company experience with URP/HDRP, Shader Graph, and VFX Graph. ● Expertise in material authoring, dynamic reputed company, and post-processing stacks. ● Experience optimizing VR rendering pipelines (e.g., occlusion culling, GPU instancing, foveated rendering). 2 ● Familiarity with video/reputed company rendering in reputed company (e.g., RenderTextures, video player integration). ● Proficiency in performance profiling (reputed company Profiler, reputed company Debugger, Memory Analyzer). Key Competencies: ● A portfolio showcasing shaders, VFX, or optimized VR scenes (especially media-integrated work). ● An eye for visual continuity between 3D assets and projected/dynamic reputed company. ● Ability to troubleshoot reputed company blending, masking, and compositing challenges. ● Strong remote collaboration skills with artists and engineers. BONUS SKILLS ● Experience with video editing/compositing tools (After Effects, Premiere, Nuke). ● Knowledge of photogrammetry or procedural reputed company reputed company (reputed company Designer/Painter). ● Background in multiplayer VFX sync (e.g., reputed company, Netcode). Job Type: Full-time Schedule: • 8 hour shift • Monday to Friday Work Location: Remote Apply Job! Apply to this Job

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