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Sound Producer

Remote, USA Full-time Posted 2025-11-03
Important Information: • Location: Remote • Type: Contract / Freelance • Compensation: $1,300 total compensation possible for hire About the Game: Dominion: A Fallen World is a science fiction mobile strategy game set in a post-apocalyptic Earth where mutated creatures battle for control in a world reshaped by a radioactive asteroid. The game features fast-paced real-time gameplay, original characters, and cinematic storytelling supported by 3D models, comics, and immersive lore. Role Overview: We are seeking a Sound Producer to lead the full sound design and implementation for gameplay, UI, and cinematics. This is a fixed-price, deliverables-based contract totaling $1,300, payable upon the completion of all sound production tasks. The role does not involve hourly tracking and is entirely based on task delivery and quality. Total Compensation: • $1,300 USD total • Payment made upon completion and approval of the full deliverables list Deliverables Required: • 42 Character Sound Effects: • Includes movement, attacks, abilities, hits, and ambient presence synced to 3D models and animation timing • File types: .wav and .ogg • 3 Cinematic Cutscenes: • Full sound design synced to visual storytelling animations • Includes environmental ambiance, emotional pacing, and key audio cues (dialogue not required) • File type: .mp4 with embedded audio or synced audio track for review, plus separated .wav/.ogg files as needed • UI/UX Sound Effects: • Menu navigation, reward claims, upgrades, buttons, transitions • File types: .wav and .ogg • Background Music (optional): • May include ambient or battle music themes • If created or sourced, deliver as .wav and .ogg Responsibilities: • Design and deliver all in-game and cinematic SFX, synced to animation and gameplay • Create polished UI/UX audio for consistent interaction feedback • Develop soundscapes that match the sci-fi tone and narrative arcs of the game • Collaborate with developers and animators to ensure proper timing and functionality • Deliver clean, production-ready files for Unity integration Requirements: • Demonstrated experience in game audio production with a strong portfolio • Proficiency in tools like FMOD, Reaper, Logic Pro, Pro Tools, or Wwise • Strong understanding of animation-sync sound design and mobile platform optimization • Ability to manage task delivery independently and meet all asset requirements • File delivery in .wav, .ogg, and .mp4 formats as specified Preferred Experience: • Experience in sci-fi or stylized game genres • Previous work with mobile or indie games • Familiarity with Unity or audio integration pipelines To Apply: Please send your portfolio or demo reel featuring gameplay audio, UI sounds, and cinematic work. Include a short message describing your background and availability. Finalists may be asked to complete a short sample to assess fit and style alignment. Apply tot his job Apply To this Job

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