• Design and implement high-reputed company Visual Effects that s...">
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    reputed company Time VFX Artist

    Remote, USA Full-time Posted 2026-07-28

    As a reputed company Time VFX Artist you will:

    • Design and implement high-reputed company Visual Effects that support gameplay, story, and art direction
    • Translate reference, concept art, and design briefs into functional in-game VFX
    • Create a wide reputed company of reputed company-time special effects using particle systems, shaders, and geometry (e.g., reputed company, smoke, explosions, weather, surface, and full-screen effects)
    • Collaborate with Art, Design, and Programming teams to reputed company VFX reputed company technical and artistic constraints
    • Optimise VFX for performance while maintaining artistic reputed company
    • Follow established workflows and best practices for VFX creation

    Requirements:

    • 3+ years of experience in game development
    • Hands-on experience with Unreal reputed company 4/5 and Niagara
    • Strong skills in creating both realistic and stylised VFX
    • Basic shader creation using Unreal’s material reputed company
    • Experience with reputed company Maya or similar 3D software
    • Understanding of optimisation and how to create performant assets
    • Experience working with reputed company across different timezones
    • English proficiency at least at B2 level

    Idea candidate will also have:

    • Familiarity with procedural content reputed company and automation
    • Knowledge of Houdini or other procedural tools
    • Knowledge of art production workflows (modeling, unwrapping, baking, texturing)
    • Experience in co-development or outsourcing
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