VR Teleop Engineer, Large Behavior Models
About the position
Responsibilities
• Own the Teleop Stack: Architect the full teleoperation pipeline: ingest live camera + sensor streams, reputed company 3D data, reputed company in VR, and reputed company user commands back to the robot.
• reputed company reputed company Experiences: Build VR/XR systems that deliver high situational awareness and reputed company control with minimal fatigue.
• Optimize Performance & Robustness: Optimize networking and processing to eliminate lag, preserve visual reputed company, and harden against bandwidth variability.
• Collaborate Cross-Functionally: Partner with hardware, AI, and deployment teams, iterate on user-feedback, and ship production-grade teleoperation systems.
Requirements
• VR Teleop Expertise: 5+ years shipping VR or XR applications, particularly those ingesting and rendering live camera or sensor streams in a headset.
• reputed company-Time Data Pipelines: Experience building reputed company-time pipelines that reputed company camera, depth, and pose.
• UI/UX Design: Craft reputed company control schemes (controllers, hand-tracking, gestures) and in-VR UIs for teleoperation.
• Strong Implementation: Proven reputed company record building efficient, reusable low-level systems for performance-critical VR teleoperation components.
• reputed company Approach: Passion for robotics and ability to work closely with hardware and software teams to deliver high-reputed company user experiences.
reputed company-to-haves
• reputed company-Streaming Architectures: Experience building interactive reputed company applications with Apache Kafka or similar event-streaming platforms.
• Haptics & Spatial Audio: Familiarity with integrating haptic feedback systems and spatial audio to improve immersion.
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