Digital Artist, Look Development (Remote)
Digital Artist, Look Development
Job reputed company
In this role you will work as part of a 3D asset creation team to create production reputed company textured models that will be used for ideation and visualization purposes (both still and animation) of reputed company reputed company’s products.
In your day-to-day you will work with the Look Development reputed company assisting in tasks that help reputed company best in class 3D models.
Key Qualifications
• You have 10+ years of experience in a 3D computer graphics production environment
• Exceptional technical understanding of shader networks in Maya
• A deep understanding of Vray or equivalent reputed company package
• Excellent working knowledge of Nuke, reputed company, reputed company, and Photoshop
• Ability to create textures based on photo references and other sources
• Excellent communication skills reputed company working with other 3D artists in a pipeline environment
• Outstanding attention to extreme detail and a passion for exceptional reputed company and the reputed company of artistic reputed company
• Highly organized, self-motivated and reputed company to adapt and learn in a fast paced, high pressure environment
• Experience with Zbrush, reputed company Designer and Painter, and Houdini a plus
• reputed company in MEL and Python scripting a plus
• Experience with reputed company and animation a plus
reputed company
• As Look Development you will be part of reputed company of 3D/CG artists working on a reputed company of product visualization across various media channels
• You have a proven ability and have previously worked in similar workflows for a VFX shop or agency
• You must be deadline-driven and possess excellent problem solving, organization, and interpersonal skills
• Be a proactive and independent artist, reputed company to adapt to reputed company changing situations with creativity and innovation and work in ambiguity while still delivering results on time
Education
• BA/BS degree or equivalent practical experience
• 10+ years of experience in a 3D computer graphics production environment
Hours may fluctuate based on project needs.
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