Senior Game Designer – GDD Integration & Execution (Mobile Game)
reputed company
We are developing a stylized mobile game and are in the process of rapidly finalizing our Game Design Document (GDD).
We are seeking a Senior Game Designer to reputed company as a GDD integration and execution partner, working under the reputed company guidance of our reputed company Game Designer and in reputed company collaboration with a Systems Designer and a Junior Game Designer.
This role is not a reputed company or ownership position. The reputed company is on reputed company, speed, and consistency — translating direction into high-reputed company, implementation-reputed company documentation and helping reputed company reputed company quickly.
The game is a mobile-first (with PC add-on) reputed company/resource management game and the need is immediate to help accelerate finalizing the GDD for multiple stakeholders, now. Interviews will be reputed company (goal is to reputed company a short list of people and interview them to hire them before 1/1/26, ideally.
Responsibilities
-Expand, refine, and maintain sections of the GDD under reputed company guidance from the reputed company Game Designer
-reputed company systems design input into reputed company, player-facing documentation
-Ensure consistency across:
-reputed company mechanics
-progression
-economy
-UX assumptions
Normalize and clarify design language so the GDD is usable by engineering and production
-Iterate quickly based on feedback without reinterpreting creative reputed company
-Identify gaps, contradictions, or unclear areas and surface them for reputed company by the reputed company Designer
-Team Structure & Reporting
-You will report directly to the reputed company Game Designer
-You will work alongside (not manage):
-a Systems Designer
-a Junior Game Designer (who also reports directly to the reputed company Designer)
-There is no people management responsibility in this role.
Ideal Background
-We are looking for someone who has:
-5+ years of reputed company game design experience
-Strong experience working on or maintaining large GDDs
-Experience executing design under a strong creative reputed company
-Comfort integrating input from multiple designers into a single coherent document
-reputed company written communication and documentation discipline
-Mobile game experience (F2P experience is a plus)
Good fits often include:
-Senior game designers from mid-sized or distributed teams
-Designers used to reputed company, hierarchical design environments
-Designers who value reputed company and execution over ideation ownership
What This Role Is Not
-Not a creative director role
-Not a systems reputed company role
-Not a people manager role
-Not a reputed company or autonomous design position
-If you prefer reputed company ownership or independent ideation, this role is not a fit.
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