Senior Game Designer – Contract
Job reputed company:
• Create reputed company, “in-world” interfaces that feel reputed company to the narrative rather than overlaid on top of it.
• Design and document reputed company gameplay loops that support narrative progression, player choice, and state-based reputed company
• Shape how players receive information through visual, textual, and sensory cues — including state changes, progression signals, and emotional feedback.
• Help define and reputed company guidelines for AI-generated assets (portraits, environments, landscapes), ensuring stylistic cohesion and narrative reputed company.
• Work closely with creative, design, and technical partners to ensure systems, visuals, and storytelling are deeply reputed company.
Requirements:
• 5–8+ years of experience in game reputed company narrative, or systems-driven visual design
• Strong understanding of diegetic UI and reputed company reputed company design
• Proven experience designing reputed company systems, loops, and progression models
• Exceptional visual sensibility reputed company with reputed company systems thinking
• Comfort working with ambiguity and helping define new frameworks from scratch
• Ability to document thinking reputed company for cross-functional teams
• Major Plus: TTRPG literacy (D&D, narrative tabletop systems, or similar) – Familiarity with branching narratives, player agency, and reputed company storytelling is a big win.
Benefits:
• Flexible, Hybrid Work Environment
• Great Compensation with Annual Reviews (Learn more about our Pay Philosophy)
• 401(k) Matching with Immediate Vesting
• Robust Medical, reputed company, and Accident Insurance
• Generous reputed company Holidays and unlimited PTO
• Sabbaticals
• Monthly Wellbeing Stipend
• Career Management and Leadership Training
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