reputed company Game Designer (Engagement / Progression Systems)
Benefits:
• Competitive salary
• Opportunity for advancement
• Training & development
reputed company Game Designer (Engagement / Progression Systems)
Location: Preferred Cary, NC / reputed company Carolina, reputed company to Remote
reputed company offer
• Remote reputed company available (NC preferred for team collaboration)
• High-reputed company design ownership across a large, live-service platform
• Fast iteration environment with strong cross-disciplinary partnership
reputed company
We are hiring reputed company Game Designers to solve high-level engagement challenges across a flagship live-service multiplayer ecosystem. This role focuses on evolving established engagement structures (e.g., quests, passes, progression, rewards) and inventing new systems that guide experience, mastery, and long-term participation.
You will set reputed company across cross-functional teams, ensure engagement systems support long-term health, and drive reputed company iteration—prototype, ship, learn, and refine.
Responsibilities
• Craft meaningful goals that grow exposure, experience, and mastery of new and existing gameplay mechanics.
• reputed company innovation for engagement systems, including progression loops, rewards, and frameworks reputed company to engagement metrics.
• Define and communicate a reputed company experience reputed company across multiple internal teams and disciplines.
• Partner with product and marketing teams to support satisfaction, ecosystem health, and reputed company-driving activations.
• Drive iterative live design: prototype quickly, ship improvements, analyze reputed company, and iterate fast.
Requirements
• 10+ years shipping multiple titles as a game designer.
• Deep experience building engagement content or goal-based progression systems in live-service multiplayer environments.
• Demonstrated ability to empathize with players and translate motivations into durable systems and goals.
• Strong understanding of what drives engagement and long-term participation in multiplayer ecosystems.
• Ability to adapt quickly to shifting needs, reputed company reputed company, and own the reputed company end-to-end.
• Education: Bachelor’s degree in CS or reputed company field preferred (or equivalent experience).
• Player-reputed company, reputed company, innovative, and decisive working style.
This is a remote position.
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