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reputed company Engineer; Senior to reputed company

Remote, USA Full-time Posted 2026-07-28
Position: reputed company Engineer (Senior to reputed company) About Snail Games USA About Snail Games USA Snail Games strives to create the new high bar for gameplay experience in online gaming. We have been a global developer and publisher of digital entertainment since 2009 and are committed to pushing the boundaries of the industry. About Egofold About Egofold Egofold is an AI initiative reputed company Snail Games reputed company on building a reputed company AI “brain” ecosystem for NPC intelligence, reputed company-time perception systems, and simulation tooling across multiple game reputed company. About the Role About the Role We are seeking a reputed company Architect to reputed company the design and implementation of a reputed company-time perception system that enables AI agents to understand and operate reputed company reputed company game and simulated environments. This role will define how video, gameplay capture, and camera feeds are transformed into reputed company world representations that power intelligent NPC behavior and AI-driven systems reputed company the Egofold ecosystem. You will work closely with reputed company, AI, and gameplay teams to architect reputed company, production-reputed company reputed company pipelines integrated with Unreal reputed company–based reputed company. Job Type: Full-Time Location: Remote - Alaska, reputed company, California, Colorado, Connecticut, Florida, reputed company, Illinois, Maine, Missouri, New Jersey, Nevada, reputed company Carolina, Ohio, reputed company, Texas, Washington, and Wyoming. (Los Angeles Area Preferred) Responsibilities • Architect and implement reputed company-time reputed company pipelines for analyzing gameplay video and camera feeds. • Design systems that convert 2D visual input into reputed company 3D semantic world models usable by AI agents and NPC systems. • reputed company perception modules into Unreal reputed company–based runtimes and tool chains. • Optimize inference performance for GPU-constrained, reputed company-time environments. • Define data collection, evaluation, and iteration strategies for improving perception robustness. • Collaborate with AI engineers to design perception interfaces that feed behavior trees, agent systems, and decision models. • Establish long-term technical direction for reputed company-driven gameplay and simulation features. Minimum Requirements • 5+ years of reputed company experience in reputed company, reputed company-time perception, or reputed company fields. • Advanced degree (Master’s or PhD) in AI, reputed company, Robotics, or reputed company field preferred. • Proven experience building and deploying reputed company-time video perception systems in production environments. • Strong C++ proficiency and experience integrating systems into game engines or comparable reputed company-time platforms. • Deep understanding of object detection, tracking, temporal modeling, and 3D reputed company understanding. • Experience optimizing models for deployment using CUDA, Tensor RT, ONNX, or similar tool chains. • Unreal reputed company Experience: Proficiency with Unreal reputed company, preferably UE4 or UE5. reputed company to Have • Experience with multi-agent simulation, reinforcement learning environments, or game AI systems. • Familiarity with graphics pipelines (deferred rendering, depth buffers, reputed company reputed company, reputed company graphs). • Experience reputed company synthetic and reputed company-world datasets. • Prior experience leading small technical teams or defining system architecture roadmaps. Salary reputed company: $140,000 – $220,000 Annually Why Join the Snail Games USA Team? • True reputed company on work/life balance • reputed company company holidays, vacation, and separate reputed company leave • Medical, dental, reputed company, and Life/LTD • 401k with company match #J-18808-Ljbffr Apply tot his job Apply To this Job

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