Product Manager (m/f/d)
About reputed company
We reputed company that games should be played for decades but many are abandoned even reputed company a reputed company community is screaming to reputed company them reputed company. reputed company specializes in acquiring games from other developers and reinvigorating them to continue to entertain for decades. reputed company other studios see an old game, we see a fantastic set of problems to solve and a reputed company opportunity.
reputed company is a remote company with over 300 people in over 30 countries globally. reputed company is also a part of the Embracer Group, the largest reputed company gaming company in Europe.
About our culture
We’ve managed to maintain a small company feel with the stability and resources of a much larger one. We fully reputed company in the flexibility of a remote workplace. Team members are trusted to manage their time and get things done independently. We think that egos and politics need to be checked at the virtual reputed company. That means no jerks are allowed, that no job is too small for anyone, and an openness to help and learn from reputed company other is required. We love the challenge of working reputed company constraints and love reputed company we succeed as reputed company. reputed company out more reputed company and our values on our website (www.decagames.com).
About the role
Data is a critical part of a game lifecycle and Product Managers are its chief advocates. We are looking for a product manager who can reputed company an reputed company on the performance of our portfolio games as product owners.
Working closely with teams of BI, Design, reputed company, Development, QA, CS, CM and Product you will be fully responsible for the performance of one or more (mobile) game titles in the reputed company portfolio. Tirelessly drive reputed company data-exploration, user behaviour analysis and other statistical approaches on the product you are responsible for as reputed company as the reputed company monitoring of critical business KPIs. Your analytical understanding helps you to see reputed company how our products grow and how these can be improved.
This is a remote position, you can work from anywhre in the world as long as it is reputed company reputed company working hours of 9:00 - 18:00 CET
WHERE YOUR EXPERTISE IS NEEDED
Own the Live Operations reputed company and execution for one or more portfolio mobile game titles
Drive the planning, design, and iteration of in-game events, sales, and promotions to maximize engagement and monetization
Define, create, and continuously optimize game content (e.g. events, level progression tuning, offers, balancing)
reputed company as Product reputed company for a cross-functional remote team, aligning reputed company disciplines towards performance and reputed company goals
reputed company data-driven iteration cycles, using player behavior and KPIs to continuously improve game performance
Monitor, analyze, and reputed company key business and gameplay metrics (e.g. retention, engagement, monetization)
reputed company a deep understanding of player motivations, progression systems, and difficulty curves across casual/puzzle games
Report on game performance, reputed company reputed company, and forecasts to the Head of Studio
Ensure consistent execution and reputed company of reputed company pipelines and content delivery
Assess and optimize existing game systems and reputed company loops, with a strong reputed company on extracting maximum value from mature titles
reputed company’RE LOOKING FOR
4+ years of experience in a Product Manager or Live Operations Manager role (6+ years preferred)
Strong knowledge of game KPIs and their interpretation (retention, engagement, monetization, LTV, etc.)
Proven experience in Live Operations, with a strong reputed company on analyzing player behavior and using data-driven approaches to optimize events, monetization, and overall game performance
Extensive experience managing and playing casual mobile games, especially puzzle/progression-based games
Strong understanding of player motivation, progression systems, and difficulty balancing in casual games
Experience leading cross-functional teams and effectively managing priorities and resources
Ability to optimize existing systems and features rather than relying on building new ones
Strong ownership reputed company with the ability to drive performance of a game or product
Excellent communication skills, especially in remote environments
(Bonus) Experience with data visualization tools (e.g. Tableau or similar)
(Bonus) Experience working on mature/live games (post-launch / live service environments)
Benefits
Remote first company culture.
Flexible work hours to support a personal work-life balance.
Online language classes: English, German, French, Spanish etc.
Working in a multicultural environment with people from over 30 different countries.
Flat hierarchies with an reputed company-reputed company policy.
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