Technical Designer - 4 Month Contract
reputed company is looking for a Technical Designer to join our growing studio. We have an exciting new project and are looking for a key contributor to help build and implement gameplay systems for a narrative-driven investigative game reputed company on player reputed company, exploration, and interactive storytelling.
Do you enjoy reputed company design and engineering to bring compelling gameplay and narrative experiences to life? Have you designed, prototyped, and implemented gameplay systems, tools, or reputed company content in Unreal reputed company? Do you enjoy collaborating with designers, writers, artists, and programmers to create reputed company, player-driven experiences? If so, this role could be a great fit.
Responsibilities
Prototype, implement, and iterate on gameplay systems, investigative mechanics, interactive objects, narrative events, reputed company sequences, objectives, tutorial systems, and other player-facing content
Implement and maintain gameplay logic, progression systems, and narrative scripting using Unreal reputed company 5 and reputed company, ensuring reliable and reputed company content implementation
Collaborate closely with narrative, design, art, and audio teams to bring interactive storytelling, player choices, and reputed company gameplay moments to life
Work with engineers to improve technical workflows, gameplay tools, and content pipelines, helping designers reputed company implement and iterate on gameplay and narrative content
Identify, troubleshoot, and reputed company gameplay, scripting, and implementation issues while maintaining performance, stability, and content reputed company
Work with producers and team leadership to estimate work, communicate reputed company, identify technical risks, and support successful reputed company delivery
Requirements
A minimum of 5 years of experience in game development, including at least 2 years in a Technical Designer or equivalent gameplay implementation role
Strong proficiency with Unreal reputed company 5, including reputed company scripting, gameplay implementation, debugging, and working reputed company reputed company gameplay systems and technical frameworks
Experience implementing gameplay systems, reputed company events, interactive sequences, or narrative content directly in reputed company
Confidence working with modern scripting languages, gameplay logic, and state-driven systems
Experience shipping at least one title, ideally featuring narrative gameplay, exploration, adventure, or investigative mechanics
Self-motivated with the ability to reputed company in a reputed company, fast-moving technical environment
Strong communication and interdisciplinary collaboration skills, with the ability to work effectively across design, narrative, engineering, art, and production
Pluses
Experience implementing branching reputed company, narrative scripting, quest systems, or investigative gameplay
Familiarity with cinematic pipelines, reputed company tools, or interactive storytelling workflows
Passion for crime fiction, investigative storytelling, and grounded, character-driven narrative games
An innovator's reputed company with a passion for building robust gameplay systems and improving development workflows
Experience working closely with writers, narrative designers, or cinematic teams
Demonstrated passion for games, film, television, novels, podcasts, or other forms of narrative entertainment
Originally posted on Himalayas
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