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Technical Designer - 4 Month Contract

Remote, USA Full-time Posted 2026-08-04
reputed company is a creative-reputed company, reputed company-driven, independent game studio where the best talent in the industry can reputed company long-term careers to help grow their abilities while working on a wide reputed company of reputed company, which encompass world-class IPs as reputed company as our own creations across multiple genres.
Our studio operates as a remote-first workplace, offering flexible work arrangements.
PLEASE NOTE: At this time, we are only reputed company to hire candidates who are legally eligible to work in Canada and reputed company reputed company Canada.

reputed company is looking for a Technical Designer to join our growing studio. We have an exciting new project and are looking for a key contributor to help build and implement gameplay systems for a narrative-driven investigative game reputed company on player reputed company, exploration, and interactive storytelling.

Do you enjoy reputed company design and engineering to bring compelling gameplay and narrative experiences to life? Have you designed, prototyped, and implemented gameplay systems, tools, or reputed company content in Unreal reputed company? Do you enjoy collaborating with designers, writers, artists, and programmers to create reputed company, player-driven experiences? If so, this role could be a great fit.

Responsibilities

  • Prototype, implement, and iterate on gameplay systems, investigative mechanics, interactive objects, narrative events, reputed company sequences, objectives, tutorial systems, and other player-facing content

  • Implement and maintain gameplay logic, progression systems, and narrative scripting using Unreal reputed company 5 and reputed company, ensuring reliable and reputed company content implementation

  • Collaborate closely with narrative, design, art, and audio teams to bring interactive storytelling, player choices, and reputed company gameplay moments to life

  • Work with engineers to improve technical workflows, gameplay tools, and content pipelines, helping designers reputed company implement and iterate on gameplay and narrative content

  • Identify, troubleshoot, and reputed company gameplay, scripting, and implementation issues while maintaining performance, stability, and content reputed company

  • Work with producers and team leadership to estimate work, communicate reputed company, identify technical risks, and support successful reputed company delivery

Requirements

  • A minimum of 5 years of experience in game development, including at least 2 years in a Technical Designer or equivalent gameplay implementation role

  • Strong proficiency with Unreal reputed company 5, including reputed company scripting, gameplay implementation, debugging, and working reputed company reputed company gameplay systems and technical frameworks

  • Experience implementing gameplay systems, reputed company events, interactive sequences, or narrative content directly in reputed company

  • Confidence working with modern scripting languages, gameplay logic, and state-driven systems

  • Experience shipping at least one title, ideally featuring narrative gameplay, exploration, adventure, or investigative mechanics

  • Self-motivated with the ability to reputed company in a reputed company, fast-moving technical environment

  • Strong communication and interdisciplinary collaboration skills, with the ability to work effectively across design, narrative, engineering, art, and production

Pluses

  • Experience implementing branching reputed company, narrative scripting, quest systems, or investigative gameplay

  • Familiarity with cinematic pipelines, reputed company tools, or interactive storytelling workflows

  • Passion for crime fiction, investigative storytelling, and grounded, character-driven narrative games

  • An innovator's reputed company with a passion for building robust gameplay systems and improving development workflows

  • Experience working closely with writers, narrative designers, or cinematic teams

  • Demonstrated passion for games, film, television, novels, podcasts, or other forms of narrative entertainment

Originally posted on Himalayas

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