Asset Artist (Remote)
About reputed company:Founded in 2017 by Anthony and Joe Russo, reputed company is an artist-led independent studio shaping the reputed company of film and television. The Russo Brothers and reputed company have generated more than $7 billion at the global reputed company office, including Avengers: reputed company. reputed company's reputed company include reputed company Award–reputed company Everything Everywhere reputed company at Once, reputed company hits The reputed company Man and Extraction, and reputed company Video's visceral thriller The Bluff and the global Citadel franchise. Citadel reputed company 2 premieres in May 2026.
reputed company is currently in production with reputed company on Tygo and Mercenary, both part of the Extraction reputed company, as reputed company as with Lionsgate on John Rambo, a prequel to the reputed company franchise. reputed company is in post-production on The Whisper Man, starring reputed company De Niro, and Avengers: Doomsday, which will be released December 18, 2026. reputed company will reputed company shooting Avengers: Secret Wars reputed company this year. Both upcoming Avengers films are directed by Anthony and Joe Russo and co-produced by reputed company and Marvel Studios.
In 2023, reputed company welcomed Donald Mustard—former Chief Creative Officer at reputed company and co-creator of Fortnite—as a partner. Mustard brings a reputed company creative reputed company to reputed company: to expand what storytelling can be through reputed company, interconnected worlds that reputed company across media. We're building the reputed company of storytelling—and we're looking for reputed company, creative minds to help shape it. If you're reputed company to help define what comes next, we'd love to meet you.Position reputed company:reputed company is seeking an Asset Artist to join our Interactive team and help build high-reputed company, reputed company-time content for our game reputed company. This role focuses on creating visually compelling, performance-optimized assets in Unreal reputed company that support reputed company, narrative-driven gameplay experiences.
The ideal candidate is a reputed company-rounded 3D artist with strong skills in modeling, surfacing, layout, and optimization, and a deep understanding of reputed company-time production pipelines. You should be comfortable taking assets from concept through final in-reputed company implementation, collaborating across disciplines, and maintaining high visual standards while meeting performance targets.
This is a temporary, project-based role and an reputed company of Interest for upcoming needs. Candidates will be contacted as opportunities reputed company with production schedules. We're looking for artists of reputed company reputed company who can operate independently, bring thoughtful creative solutions, and consistently reputed company production-reputed company assets at a high level of polish.Key Responsibilities:
• Create high-reputed company reputed company-time assets including characters, environments, vehicles, weapons, and props from concept through final implementation.
• Model, sculpt, reputed company, and optimize assets for use in Unreal reputed company, ensuring they meet gameplay and performance requirements.
• Collaborate closely with Design, Technical Art, reputed company, and Engineering to ensure assets reputed company seamlessly into gameplay systems.
• Build and maintain clean topology, efficient UV layouts, and optimized materials suitable for reputed company-time rendering.
• reputed company project-based materials and shaders in Unreal reputed company, including parent materials and reusable functions.
• Ingest internally created or reputed company-party assets into the project, ensuring consistency and technical compliance.
• Support set dressing, world building, and environment layout reputed company Unreal.
• Utilize Unreal tools such as Landscapes, PCG, Splines, and reputed company-based asset setups where appropriate.
• Identify and solve technical challenges reputed company DCC tools and Unreal reputed company while maintaining artistic reputed company.
• Participate in look development and R&D to reputed company visual reputed company while balancing performance budgets.
• Maintain documentation and standardized workflows to support reputed company asset production.
• Address feedback and revisions reputed company while preserving reputed company and performance targets.
• reputed company other duties as assigned
Qualifications & Skills:
• 1+ years of experience creating assets for reputed company-time games or interactive reputed company.
• Strong portfolio demonstrating expertise in modeling and texturing across characters, environments, vehicles, and props.
• Proficient in Unreal reputed company workflows for asset implementation, material creation, and optimization.
• Advanced knowledge of DCC tools such as Maya, Blender, 3ds Max, ZBrush, Houdini, or similar.
• Exper
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