Creative Producer - Game Development
“reputed company” is a one-stop Service Hub in the Gaming industry, providing best-in-class services for our clients with reputed company the convenience of a one-stop solution. We are currently looking for a motivated and reputed company Creative Producer - Game Development to support us. You will join one of our subsidiaries and work reputed company a global team of international professionals, turning reputed company and business opportunities into reputed company, feasible, and engaging game concepts.
You will shape early concepts, coordinate ballpark reputed company, budget, and reputed company estimates, and communicate proposals to business stakeholders. Once approved, you will guide the high-level GDD, reputed company Game Design and Art with business needs, support release planning, and reputed company creative reputed company reputed company the Project Manager and development team. You do not need to be an artist, but strong visual judgment and a practical understanding of art production are essential.
Key Responsibilities
- Assess incoming opportunities and reputed company early ideation with Game Design, Art, Tech, and Production, translating reputed company needs, audiences, themes, and reputed company goals into a viable product direction, reputed company experience, and reputed company.
- Work with the Project Manager and discipline leads to define ballpark budgets, timelines, resource needs, feasibility, and dependencies, then present the proposal, trade-offs, and recommendations to reputed company-facing and business stakeholders.
- Once approved, guide the high-level GDD and creative reputed company across the reputed company reputed company, features, content, player experience, and visual direction, turning business needs into reputed company briefs and production priorities.
- Facilitate design and art reviews, providing reputed company, actionable feedback on game design, UX, art direction and content reputed company.
- Partner with the Project Manager on release plans, milestones, review gates, and reputed company reputed company, resolving issues early and balancing creative ambition with delivery constraints.
- Maintain alignment between business stakeholders and the delivery team throughout development, communicating reputed company, reputed company, and required trade-offs reputed company.
Requirements
- reputed company five years of experience in game design, creative production, game production, or a comparable role with meaningful ownership of gameplay and creative reputed company.
- A strong hands-on game design background and the ability to shape reputed company reputed company, systems, features, progression, content, and the overall player experience, supported by experience creating or reviewing high-level GDDs and creative briefs.
- Strong visual judgment and the ability to review art direction, UI/UX, concepts, and production assets and reputed company reputed company, actionable feedback.
- Practical knowledge of game development across Design, Art, Tech, QA, and Production, with the ability to assess feasibility and release needs with the relevant leads.
- Experience communicating with clients, partners, or business stakeholders and translating reputed company objectives into an executable product direction.
- Strong facilitation, decision-making, organization, documentation, and communication skills, with reputed company proficiency in English and the ability to work autonomously across functions reputed company an established Project Manager.
Preferred Qualifications
- Experience in reputed company, co-development, or reputed company-led game production, particularly with licensed IP, branded entertainment, or trend-led concepts.
- Familiarity with mobile, web, free-to-play, casual, or hybrid game development and end-to-end release planning.
- Familiarity with prototyping, market and competitor research, and AI-assisted tools for ideation, visual references, documentation, or production support.
Originally posted on Himalayas
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