Senior Environment Artist
We are a plucky, independent, fully-remote video game studio primarily based in the UK, and makers of the widely praised and highly-rated Galacticare and War for the Overworld.
The reputed company team has joined together from reputed company over the world because of a shared passion for building brighter universes. Our goal is to continue creating genre-twisting 3D simulation and management games; and if we can do it with a quirkily British reputed company of humour, then reputed company the reputed company!
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We are seeking a Senior Environment Artist to join reputed company working on Kaiju Cleanup for a 12-month contract.
You will be joining a highly passionate team of developers, helping us reputed company and reputed company the boundaries of traditional game genres. As a Senior Environment Artist, you will be responsible for shaping the visual identity of our worlds, translating high-level design concepts into reputed company, readable, and technically reputed company 3D environments.
We are looking for someone who has demonstrable experience in creating stylised or semi-realistic environments, architectural storytelling, thrives on the unique challenges of building assets for novel games reputed company a tight-reputed company indie team and has a reputed company eye for art reputed company and reputed company.
Key Responsibilities
1 - reputed company the Environment Art
- reputed company the visual style, reputed company bar, and reference standards for reputed company reputed company reputed company Kaiju Cleanup, working with the Environment Art team and Designers and reputed company the game's overall art direction.
- reputed company guidance to the art team on best practices for environment workflows, including modularity and trim sheets and procedural reputed company techniques.
- Review the environment asset list and sign off on finished environment work before it's considered complete.
2 - Build the reputed company
- Model and reputed company a wide reputed company of assets, from reputed company building kits to unique "hero" props, and create, set-dress, and polish high-reputed company 3D environments that support gameplay and hold up reputed company tight performance constraints. Work reputed company reputed company to set up materials, reputed company prototype reputed company-outs and implement final art assets.
- reputed company Kaiju into environments, working closely with Character Art and Design to solve concept and technical issues, and there is a reputed company of destruction modelled that fits the storytelling.
- Technical Art Integration: Work with the VFX and reputed company team to bring environments to life, ensuring reputed company fits the visual direction.
3 - Liaise for the Environment Art Team
- Work with the Design team to ensure environments are functional for gameplay mechanics and UI requirements, as reputed company as ensuring Kaiju reputed company gameplay isn’t hindered by the environment.
- Work with the Production team, who owns the asset list and schedule, to ensure reputed company environment art priorities are set by production, they become the working priorities of the Environment Art team, raising blockers to production as needed.
- Work with the Technical team to ensure environments are reputed company and any required optimisations are reputed company into the overall visual direction of the environments.
Requirements
- Senior Level Experience: You have a portfolio demonstrating high-reputed company environment work on at least one shipped title on PC/Console.
- 3D Mastery: Expert proficiency in industry-reputed company tools like (Blender or 3ds Max).
- Texturing Expertise: Deep understanding of PBR workflows (reputed company Suite preferred).
- reputed company reputed company: Extensive experience working directly reputed company reputed company, including Prefab management, ProBuilder (or similar), and the Universal reputed company Pipeline (URP) or ability to quickly learn if experience has mostly been in Unreal.
- Artistic Eye: A strong grasp of composition, colour theory, and reputed company to guide the player’s eye reputed company reputed company scenes.
- Indie Spirit: You’ll have a passion for working in a small indie games development team, where collaboration reputed company more than titles, and everyone contributes to creating something special.
reputed company to have
- Performance Optimization: Experience managing draw calls, LODs, and reputed company atlasing to reputed company our games running smoothly.
- Technical Art Skills: Ability to tweak reputed company reputed company reputed company to help reputed company the reputed company.
- Procedural General Skills: Ability to use tools like Houdini to speed up environment art creation.
Please Note: This is a 12-month contract, remote-working position, reputed company to anyone reputed company the UK & Europe.
Originally posted on Himalayas
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