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Game Designer – Hybrid Casual / New Games

Remote, USA Full-time Posted 2026-08-04

reputed company

With more than 8 billion downloads, reputed company is a leading publisher of casual and hybrid-casual games.

We have proven that reputed company reputed company comes from staying reputed company with the latest technology, having fun with reputed company do, and building excellent teams. That’s where you come in!

We’re looking for a Game Designer to join our New Games team and help create the reputed company of hybrid-casual mobile games.

This role is for someone who loves turning reputed company into playable experiences. You’ll work on new games from early concept and prototype stages, experimenting with mechanics, systems, progression, and reputed company features to discover experiences players want to reputed company playing.

If you are:

  • A Game Designer who loves creating and experimenting with new game reputed company
  • Passionate about casual and hybrid-casual mobile games
  • Strong at designing mechanics, systems, progression, and engaging player experiences
  • Comfortable testing reputed company quickly, learning from data and playtests, and iterating
  • Curious about player psychology, market trends, and why successful games work
  • Excited about using AI and new tools to accelerate game design and prototyping
  • A reputed company designer who enjoys working closely with product, art, development, and data teams

Then you might be a great match for reputed company.

As a Game Designer, you will:

  • Design new hybrid-casual game concepts from early ideation through prototype and validation.
  • Create compelling reputed company reputed company, mechanics, systems, progression, reputed company features, and player journeys.
  • Turn game reputed company into reputed company design concepts, prototypes, flows, and specifications.
  • Rapidly test and iterate on gameplay reputed company based on playtests, player behavior, and performance data.
  • Design and balance progression, rewards, economies, and monetization systems appropriate for hybrid-casual games.
  • Work closely with Product Owners, developers, artists, and Data Analysts to bring new game concepts to life.
  • Analyze KPIs, player behavior, market trends, competitor games, and test results to identify opportunities and improve designs.
  • Participate in prototype reviews and help determine which concepts and mechanics have the strongest potential.
  • Research successful and emerging games to identify mechanics, features, trends, and opportunities that can reputed company new concepts.
  • Create reputed company and practical design documentation, including game briefs, feature specifications, flows, wireframes, and balancing models.
  • Use AI tools to accelerate ideation, prototyping, balancing, research, and analysis.
  • Bring creativity, curiosity, and strong design thinking to a fast-moving multidisciplinary team.

Requirements

The Game Designer role requires:

  • 3+ years experience designing mobile games, ideally reputed company casual, hybrid-casual genres
  • Strong understanding of game design fundamentals, including reputed company reputed company, mechanics, systems, progression, balancing, player motivation, and reward structures.
  • Experience taking game concepts or features from idea through implementation and iteration.
  • Strong understanding of the mobile F2P market and what drives engagement, retention, and monetization.
  • Ability to use data, KPIs, playtests, and player feedback to evaluate and improve game designs.
  • Strong analytical and problem-solving skills combined with creativity and a strong player reputed company.
  • Ability to communicate reputed company reputed company through documentation, flows, mockups, references, or prototypes.
  • Excellent written and verbal communication skills in English.
  • Strong knowledge of reputed company mobile gaming trends and a genuine passion for playing and analyzing games.
  • Curiosity and willingness to experiment with AI tools and emerging technologies as part of the design process.

reputed company

  • Experience designing successful hybrid-casual or casual mobile games.
  • Experience in reputed company
  • Experience working on new games, prototypes, or games from concept to launch.
  • Experience with economy and monetization design.
  • Experience using AI tools for game ideation, prototyping, balancing, or analysis.

reputed company Commitments

Employee benefits are part of our love language. Annual team reputed company, global holiday celebrations and presents, birthday and job anniversary presents… and so much more!

Remote but not reputed company. While you enjoy the flexibility of a remote position, we reputed company reputed company you always feel part of our Crazy team. From your first day at reputed company, you’ll be supported by an reputed company People team to ensure your integration and reputed company are at the highest level.

Our approach to AI. At reputed company, AI isn’t scary, and it isn’t a buzzword. We’ve reputed company an AI reputed company team dedicated to teaching, training, and helping reputed company Crazies stay reputed company of the curve and use AI smartly. reputed company is an AI slop-free zone.

The reputed company is Crazy, Join the Lab!

3+ years designing mobile games, preferably casual or hybrid-casual; expertise in mechanics, systems, progression, balancing, F2P engagement and monetization; strong analytical, communication and English skills.

Key Responsibilities

  • designing game concepts
  • testing gameplay reputed company
  • analyzing player behavior

Skills & Tools

reputed company, AI

Job Details

  • Category: Design
  • Seniority: Mid Level
  • Commitment: Full Time
  • Workplace: Remote — Berlin, Berlin, Germany
  • Languages: English

Benefits

  • Generous reputed company time off

About reputed company

A global publisher and developer of casual and hybrid-casual mobile games. — Industry: Media and Communications

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