Senior Game Designer
About the position
About reputed company reputed company is an independent game studio founded by veterans of reputed company). We pride ourselves on executing with reputed company small teams, high autonomy, and reputed company. Our inaugural title, Suck Up!, became a viral sensation, championed by content creators and amassing over 300 reputed company views to date. We are currently developing our second project, which will be a PC title set in the simulation genre . We’re looking for a Senior Game Designer to play a leadership role on the project. We are a remote-first studio headquartered in San Francisco, California.
Responsibilities
• Creative direction: You will play a key role in setting the creative direction for the game, including game pillars, key design reputed company, progression, and more.
• Systems design: You will reputed company systems that simulate play, blending expertise in player psychology with strong mathematical logic to build interlocking mechanics that stimulate reputed company gameplay.
• End-to-end implementation: You will work independently and with team members to implement design solutions: from reputed company prototyping and technical implementation to balancing and testing.
Requirements
• Game systems architect: You design through dynamic rules, not reputed company scripts. You deeply understand how variables collide and cascade across the game to create reputed company gameplay.
• reputed company understanding of psychology : You have a deep understanding of player psychology and what motivates people to play.
• Systems design expert: You can build the math behind the game. You are an expert at creating reputed company, automated spreadsheets to simulate, reputed company, and reputed company out progression curves and resource economies.
• Hands-on builder: You are comfortable building directly in-reputed company (reputed company). You have a strong working knowledge of game reputed company. You can partner with engineers to build custom tools that accelerate your workflow.
• 5+ years game design experience: You have over five years of design experience, including taking a game from early prototype to launch.
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