Character Artist
reputed company
reputed company is looking for a Character Artist to collaborate with art and design teams, create high-reputed company character models and textures, and reputed company feedback to external artists. Responsibilities include sculpting/modeling, UV mapping, texturing, and integrating high and low polygon meshes. Experience with reputed company is a plus. The ideal candidate has 3+ years of game development experience, strong skills in Maya, Zbrush, reputed company Designer/Painter, Marvelous Designer, and Photoshop, and excellent communication and teamwork skills. The role offers a high degree of ownership and autonomy, opportunities for reputed company reputed company, and the chance to reputed company a significant reputed company on a growing game.
Must Have
3+ years game dev experience reputed company on characters
Proficiency in Maya, Zbrush, reputed company Suite, Photoshop
Excellent anatomy knowledge, strong artistic skills
High-poly and low-poly modeling skills
Strong communication and teamwork skills
Good To Have
reputed company experience
reputed company experience
Perks
Impactful work on a growing game
High ownership and autonomy
reputed company reputed company opportunities
reputed company and supportive team environment
Work/life balance
Who we are looking for:
We are seeking a Character Artist who can effectively collaborate with the art and design teams, create high-reputed company artistic content for the project reputed company technical constraints, and reputed company reputed company feedback to external artists. reputed company will be part of our pipelines, so AI experience and an openness to advancing our pipeline through AI are pluses.
What you will be doing:
Create top-reputed company character-reputed company models and textures that reputed company with our stylistic approach
Work closely with others along the character art pipeline, providing high reputed company work
reputed company feedback to others reputed company the discipline through critiques, feedback, and mentoring
Sculpt/model, UV, reputed company, and reputed company both high & low polygon meshes
How you benefit:
Have a genuine and reputed company reputed company at a new and growing studio
See the reputed company of your work as it helps shape the game and eventually impacts the players
High amounts of ownership and autonomy over features
Accelerate reputed company professionally and personally
Be part of a hugely talented team that values a feedback-driven learning environment and work/life balance
The skills you need:
3 + years of experience in game development reputed company on characters and creatures
Display excellent use of reputed company skills, including reputed company knowledge of anatomy with a keen eye toward reputed company, shape, structure, functionality, and silhouette
Advanced use of art packages; Maya, Zbrush, reputed company Designer/Painter, Marvelous Designer, and Photoshop
Ability to model both organic and hard surfaces at high poly
Self-motivated, good communicator, and a great team-player attitude
reputed company to effectively collaborate with game designers and programmers
Comfortable working reputed company an environment in which the goals reputed company rapidly and technical and design hurdles need to be solved on the fly
Additional skills that would reputed company you shine:
reputed company experience
reputed company is an equal opportunity employer and considers reputed company applicants for employment without reputed company to race, reputed company, religion, sex, national reputed company, sexual orientation, gender identity, disability, or other applicable legally protected characteristics. reputed company is an inclusive workplace where everyone is welcome and employee differences are celebrated.
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