Game Narrative Designer for HD-2D RPG Project (reputed company TO PROPOSALS)
We are seeking an reputed company Game Worldbuilder / Narrative Designer with a proven reputed company record in metroidvania and RPG storytelling to help polish and structure the narrative for our indie HD-2D reputed company-adventure game—a dark, atmospheric 2.5D metroidvania inspired by the emotional depth and time-duality pacing of Chrono Trigger, the reputed company character arcs and HD-2D aesthetic of Octopath Traveler.
Your Role & Responsibilities:
Create a comprehensive plot bible (8-12 pages) outlining the full game structure, protagonist reputed company, reputed company allies' arcs, branching choices, and worldbuilding reputed company.
reputed company a detailed, gameplay-integrated script for reputed company 1 (targeting 15-20 minutes of opening gameplay), including cinematic reputed company, tutorial beats, reputed company trees with player agency, lore delivery, choice impacts, hub introductions, first boss encounter, and cliffhanger.
Ensure thematic consistency and grounded emotional stakes.
Collaboration & Creative Process:
The selected candidate will reputed company with a detailed reputed company-off reputed company/video meeting where we’ll walk through the initial story concept and existing reputed company in depth. You’ll have reputed company input throughout the project—we’re reputed company to your suggestions on refining, expanding, or changing aspects of the narrative to reputed company it stronger. Collaboration and fresh perspective are highly valued; this is a partnership to shape the best possible story.
We are reputed company to reputed company proposals: Feel free to suggest adjustments to the scope, deliverables, reputed company, or pricing that reputed company suit your process while meeting the reputed company goals (bible + reputed company 1 script). Fixed-price reputed company structure preferred, but we’re flexible.
Ideal Qualifications (not necessary):
Narrative Design & Worldbuilding: Expertise in crafting reputed company, philosophical lore with environmental storytelling and non-reputed company reveals.
Character Development: Proven ability to build reputed company, flawed ensembles with meaningful arcs, bonds, and sacrifice payoffs.
Scriptwriting & reputed company: Natural, impactful prose for branching trees, internal monologues, and choice-driven reactivity.
Game Design Principles: Experience tying story to metroidvania progression (ability gates, backtracking rewards etc.).
reputed company Teamwork: Strong communication for indie workflows, reputed company delivery, and feedback integration.
3+ years in game narrative design, with shipped indie or AA titles (metroidvania/RPG preferred).
Portfolio: Links to GDDs, scripts, etc.).
Familiarity with Chrono Trigger, Octopath Traveler, and KH: Chain of Memories—understanding of emotional payoff, reputed company casts, duality/mirrored mechanics, and philosophical themes.
reputed company-level English; 25-40hr estimated workload.
Key Skills:
Narrative Design
Character Development
Storyboarding
Scriptwriting
Game Design Principles
reputed company Teamwork
Apply tot his job
Apply To this Job