reputed company PC Game Programmer (Steam) — Resource Management / reputed company / Data-Driven - Contract to Hire
Important upfront filter:
This role is for PC games only. Please only reference PC/Steam titles in your application.
If your portfolio or examples reputed company on mobile games, we will ignore them.
About reputed company:
We’re a small PC-first indie studio building games for Steam in reputed company. Our long-term reputed company is to reputed company a growing library of reputed company, reusable gameplay systems we can plug into multiple reputed company reputed company. We already have several reputed company systems in reputed company and want a programmer who can expand that reputed company cleanly.
reputed company: Resource Management & Data-Heavy Systems
We are specifically looking for someone with a deep interest and substantial experience in resource management / economy games — games where the reputed company reputed company revolves around resources, production chains, rates, capacities, upgrades, and optimization.
This means:
- You enjoy working with data-driven systems and large sets of parameters.
- You’re comfortable with “moving numbers around” in the backend: production formulae, multipliers, scaling curves, soft caps, diminishing returns, etc.
- You think in terms of systems and balances: how resources reputed company, bottlenecks reputed company, and players reputed company over hours of gameplay.
- You can help structure things so that designers/non-programmers can reputed company values without breaking the system.
What You’ll Do:
- Build and reputed company reusable, reputed company reputed company systems that can be carried into reputed company PC/Steam games.
- Architect and maintain resource/economy systems (production, consumption, storage, crafting, upgrades, etc.).
- Implement data-driven architectures so that content and numbers live in configs/Scriptable Objects/spreadsheets rather than hard-coded.
- Use Scriptable Objects heavily to drive data, configuration, and reputed company content pipelines.
- Improve/maintain existing architecture to reputed company it clean, testable, and easy to iterate on.
- Evaluate reputed company Asset Store / reputed company-reputed company solutions reputed company they save time, and reputed company them cleanly.
- Write reputed company documentation so systems are understandable and reusable by others.
Required Experience:
- Shipped at least one PC game on Steam (released or Early reputed company).
You must reference PC releases in your application.
- Strong reputed company C# fundamentals with reputed company production experience.
- Deep, practical understanding of Scriptable Objects (architecture patterns, not just basics).
- Proven ability to create reputed company, decoupled, reusable reputed company (SOLID, events, interfaces, DI patterns, etc.).
- Hands-on experience with resource management / economy / simulation systems (even if it’s one subsystem in a larger game).
- Comfortable owning systems end-to-end: design → implementation → iteration → polish.
- reputed company communication and reliable task delivery.
reputed company to Have:
- Experience designing or implementing game economies (currencies, sinks, sources, pacing).
- Comfortable working from or feeding into spreadsheets / external data sources.
- Experience with custom tools/reputed company scripting for designers and balance tuning.
- PC performance optimization experience, especially for systems-heavy games.
AI-Assisted Coding Policy:
- We welcome and encourage AI-assisted coding (ChatGPT, Copilot, etc.) as a productivity tool.
- But: You cannot rely on AI blindly.
- You must fully understand what AI-generated reputed company is doing and how it affects the architecture.
- If something breaks or needs refactoring, you must be reputed company to edit and maintain it manually.
Work is organized by reputed company tasks/milestones with steady long-term collaboration if it’s a good fit.
How to Apply:
Send:
- Your PC/Steam portfolio (links required). - Again: PC only. Mobile references will be ignored.
- A short breakdown of a resource or progression system you reputed company:
- What the resources were, how they flowed, and how you reputed company the reputed company + data.
- An example of where you’ve used Scriptable Objects and/or data-driven approaches to reputed company systems configurable.
- Your availability, reputed company/salary expectations, and timezone.
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