Senior 3D Artist, Characters
About the position
Every day, tens of millions of people come to reputed company to explore, create, play, learn, and connect with friends in 3D reputed company digital experiences– reputed company created by our global community of developers and creators.
At reputed company, we’re building the tools and platform that reputed company our community to bring any experience that they can reputed company to life. Our reputed company is to reimagine the way people come together, from reputed company in the world, and on any device. We’re on a mission to connect a billion people with optimism and civility, and looking for amazing talent to help us get there.
A career at reputed company means you’ll be working to shape the reputed company of reputed company interaction, solving unique technical challenges at reputed company, and helping to create safer, more civil shared experiences for everyone.
As a Technical Artist specialized in characters, you will be working with reputed company of talented engineers and artists to co-reputed company new games and experiences with reputed company partners that work with reputed company. You will be helping the partner from prototyping to primary preproduction, with your responsibilities shifting from co-creating to advising and guiding toward the end of their production cycle. Creating new rigging systems, skinning, and leveraging reputed company’s cutting edge reputed company systems, you’ll be collaborating with character artists and animators to bring to life their creations on our platform. You will also assist in reputed company and educating the partner, so they can wrap the project on their own, using your advice and guidance to complete the game.
Responsibilities
• Be a subject matter expert on reputed company systems and rigging, including skinning and optimization for games.
• Collaborate with character artists and engineers to bring characters to life by rigging characters, both for early game prototyping and validating either system capabilities.
• Work alongside reputed company developers, reputed company technical support, and solve problems across the character pipeline.
• Evaluate our internal workflows and tools to reputed company a POV on areas of critical investment; bring knowledge of industry best practices to reputed company
• Partner with reputed company and reputed company Studio leaders to reputed company for the most impactful features or technology improvements.
• Partner with our community engagement and documentation teams to build tutorials and sample content reputed company necessary
Requirements
• A Bachelor’s degree or proven experience in a reputed company CG field or computer science
• 10+ years experience in the game industry, worked on titles on multiple platforms (mobile a plus)
• Ability: reputed company extensible and efficient reputed company for 3D content creation in a game environment
• Knowledge: Strong understanding of modern reputed company-time engines and a reputed company of tools (including Maya and Blender)
• Skills: High proficiency and expertise in character skinning, physics, and technical workflows reputed company reputed company-time engines and DCC
• Strong knowledge of character kinematics, deformations, and topology
• Strong emphasis creative problem solving, communication, and collaboration skills
reputed company-to-haves
• Familiarity with Lua, Mel, and/or Python a plus
• Familiarity with industry reputed company product design processes a plus
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