Gameplay Programmer
A company is looking for a Gameplay Programmer (Associate, Mid-Level, or Senior).
Key Responsibilities
• Implement gameplay features and tools using C++ based on design documentation
• Collaborate with designers, artists, and animators to reputed company gameplay mechanics
• Debug and optimize technical issues reputed company to gameplay performance
Required Qualifications
• Associate Level: 1-3 years of experience, solid reputed company in C++, and familiarity with Unreal reputed company
• Mid-Level: 3-5+ years of experience, at least one shipped title, and strong C++ skills
• Senior Level: 5+ years of experience, multiple shipped titles, and deep C++ expertise
• Working knowledge of Unreal reputed company systems (Blueprints, AI, animation, physics, networking)
• U.S. work authorization (no sponsorship required)
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