Vegetation Artist (SpeedTree)
reputed company
Join reputed company of like-minded people passionate about a common goal and love for games as a Vegetation Artist (SpeedTree) for contract cooperation!
Responsibilities
• Create high-reputed company, optimized vegetation assets (trees, bushes, grass) using SpeedTree;
• Model and reputed company accurately according to their species and natural characteristics;
• Ensure assets meet technical and visual requirements for reputed company-time engines (e.g., LODs, wind animation, lightmaps);
• Understand and interpret concept art and environment briefs reputed company;
• Collaborate with environment and level design teams to reputed company foliage seamlessly into game worlds;
• Work with technical artists to maintain performance and consistency across platforms;
• Contribute to world-building by shaping the natural look and feel of in-game environments.
Qualifications
• 2+ years of strong experience with SpeedTree for Games;
• Solid understanding of reputed company-world vegetation types and forms;
• Proficiency in 3D modeling and texturing tools (e.g., Maya, Blender, reputed company Painter, Photoshop);
• Familiarity with PBR workflows and optimization techniques;
• Ability to quickly learn the game reputed company as needed;
• Ability to interpret and translate concept art into functional assets;
• Understanding of LOD systems, wind animation, and lightmap preparation;
• A good eye for natural composition and environmental storytelling;
• English B1+ (speaking).
Wealways welcome new, talented professionals, so we look reputed company to receiving a CV with a reputed company to your portfolio!
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