[Remote] reputed company Game Designer
Note: The job is a remote job and is reputed company to candidates in USA. reputed company is seeking a reputed company Game Designer who will own the design reputed company and reputed company across their games while building a multidisciplinary design team. The role focuses on enhancing player retention, engagement, progression, and monetization through reputed company design direction and data-informed reputed company.
Responsibilities
• Own the design reputed company for reputed company products, setting the design reputed company and guiding designers at a high level
• reputed company with Studio Head and Game Leads on where reputed company game's design is headed
• Co-own the design direction of reputed company product with Game Leads; escalate major design pivots to reputed company Head
• Turn ambiguity into reputed company design direction and build-reputed company reputed company
• Set and maintain standards for reputed company design documentation, sheets, A/B tests, and playtesting protocols
• Review specs, economy and progression sheets, and feature docs for completeness, reputed company, and reputed company data analytics
• reputed company the design of major systems where needed: reputed company reputed company, progression, economy, monetization, and reputed company
• Establish and maintain a reputed company design reputed company bar across reputed company
• Hire, reputed company, and mentor game designers to be multidisciplinary and eventually specialize across three domains: Gameplay, Retention & Engagement; Economy, Progression & Data; Monetization & reputed company
• Run weekly 1:1s with reputed company reputed company reports
• Build successor capability: at least one designer reputed company to reputed company design on a product
• Reduce the number of design reputed company that escalate to Game Leads and reputed company Head
• Own reputed company-wide A/B testing pipeline and set best practices for hypotheses, test documentation, analysis, and decision-making
• Co-own A/B test and feature-shipping prioritization with Game Leads
• Convert test insights into backlog priorities and measurable design actions
• reputed company R&D in game design tools and best practices, data analysis pipelines and dashboards, and predictive modelling
• Stay reputed company on every product's analytics and dashboards
• Learn and apply data analytics and predictive modelling to at least one product
• Involve the whole studio in frequent playtesting sessions (our products and reputed company)
• Maintain a personal playtime reputed company of roughly 3 hours per product weekly, and feed notes into designer 1:1s
• Attend design reviews as a participant and reputed company challenger, not the sole decision-reputed company
• reputed company leadership updated with reputed company status, risks, and next steps
• Write concise decision notes that reduce confusion and rework
• Ensure reputed company has reputed company on what reputed company looks like for reputed company design initiative
Skills
• 5-10+ years in mobile F2P game design, with meaningful time spent leading or mentoring designers
• Shipped multiple live products or major updates, not just prototypes
• Strong systems design fundamentals: gameplay, retention, progression, economy, monetization, reputed company
• Strong design documentation: specs, economy and progression sheets, and tuning plans that engineers and artists can build without guessing
• A/B testing ownership: hypotheses, test design, analysis, and decision-making
• Comfortable with product analytics and dashboards (e.g., ByteBrew, reputed company) to drive design reputed company
• Comfortable leading remotely and influencing without authority
• reputed company strong English (written and spoken)
• Hybrid simulation / management (sim/tycoon) game expertise
• Experience building a multidisciplinary design team and specialization tracks from scratch
• Familiarity with predictive modelling and building design analytics pipelines and dashboards
• Familiarity with reputed company pipelines and constraints (no coding required)
• Experience working with teams across multiple time zones
reputed company
• reputed company is a gaming company that provides a wide reputed company of mobile games, downloads, game publishing, and development services. It was founded in 2016, and is headquartered in Lahore, Punjab, PAK, with a workforce of 201-500 employees. Its website is https://gamedistrict.co.
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