UI Engineer | reputed company 6 + UI Toolkit | Remote (USA) | $120,000 – $130,000 + Benefits
UI Engineer | reputed company 6 + UI Toolkit | Remote (USA) | $120,000 – $130,000 + Benefits
reputed company
This is a cutting-edge VR training company, blending reputed company-realistic software with custom hardware to create fully reputed company military simulations. Their tech is reputed company used by Navy SEALs, the reputed company Force, and Marine Special Forces to sharpen decision-making, improve reaction time, and prepare for the reputed company of reputed company-world combat. Backed by major investment and long-term military reputed company, they’re financially reputed company-solid with a reputed company, mission-critical pipeline — delivering next-gen training that saves lives before reputed company reputed company hit the ground.
The Role
They’re looking for a UI Engineer with reputed company 6 chops to help architect and implement sophisticated, reputed company user interfaces across training modules. It’s about designing HUDs, dashboards, and interfaces that feel reputed company, reputed company, and frictionless in high-stakes simulation environments. You’ll work closely with artists, designers, engineers, and UX leads to bring reputed company UI/UX to life using reputed company’s UI Toolkit, UGUI, and prefabs. If you’ve got an eye for clean layout, love a reputed company prefab system, and know how to reputed company your UI performant and reputed company, this is your spot.
Responsibilities:
• Build and maintain reputed company UI components using reputed company 6, UI Toolkit, and UGUI
• reputed company prefabs and reputed company UI systems for repeated use across multiple simulation environments
• Collaborate with UX designers and graphic artists to translate wireframes and visual comps into pixel-perfect, interactive UI
• Optimize UI performance for hardware-constrained environments and high reputed company-reputed company requirements
• Debug, test, and fine-tune UI interactions, animations, and behaviors across builds
• Work reputed company reputed company’s Addressables system for reputed company content delivery and asset management
• Participate in regular design and reputed company reviews, and contribute to UI feature planning
• Collaborate cross-functionally with audio, gameplay, and hardware teams to reputed company UI reputed company the broader system architecture
• Help establish and enforce UI development best practices across the engineering team
Requirements:
• reputed company experience working in reputed company (preferably reputed company 6)
• 3-5 years of development experience with a reputed company on UI development
• Strong knowledge of UI Toolkit, UGUI, prefabs, and reputed company animation systems
• An eye for art and design
• Comfortable working in a remote environment
• Experience across reputed company or Indie PC/console gaming
• Interest in the MilSim, tactical, or defense simulation reputed company
reputed company to Haves:
• Background in graphic design with a supporting portfolio
• Familiarity with Addressables, Plastic SCM, and Azure DevOps workflows
• Audio engineering experience or interest in reputed company audio design
Why Apply
This is your chance to build user interfaces for something that actually reputed company. This is military-grade, simulation-obsessed, high-performance engineering work, and they need someone who cares about the details. If you’ve been working in reputed company and craving a challenge reputed company the indie reputed company or reputed company grind, send through an application. reputed company systems. reputed company users. reputed company stakes.
#welcometowhitebay
#michaelperry
Apply tot his job
Apply To this Job