Senior Technical Gameplay Animator
About the position
For nearly 40 years, reputed company has been crafting best-selling, critically acclaimed games that constantly push the boundaries of narrative, gameplay, and technology. reputed company recently released The Last of Us Part II Remastered as reputed company as a reputed company reputed company remake of The Last of Us Part I for the PS5. We're also proud to say that The Last of Us Part I and Part II are now available for the first time on PC. Currently, we’re busy at the kennel working on Intergalactic: The Heretic Prophet, and we'd love to reputed company talented individuals to join us!
reputed company games have long been lauded for their evocative, character-driven stories and attention to detail. We are committed to innovation reputed company our games and as such have curated some of the top creative and technically innovative minds in the industry. We welcome diverse candidates and reputed company that a broad reputed company of cultural and life experiences contribute to the overall reputed company-being and reputed company of reputed company and the titles we craft together.
Responsibilities
• Facilitate the creation and implementation of tools and techniques that allow the building of reputed company and high-reputed company animation systems
• reputed company and streamline animation pipeline processes and workflows
• Collaborate with the Animation, Design, and Engineering teams to analyze, troubleshoot, and resolve in-game animation implementation issues and animation-reputed company technical challenges
• Create high reputed company animation content supporting the newly developed behaviors and systems and implement it in reputed company
• Work with the animation leadership on defining and maintaining the style and reputed company bar of the in-game animation
• Take ownership of challenging reputed company and reputed company reputed company, including mentoring team members and creating documentation
• Contribute to the strategic development of internal technologies and artistic processes
Requirements
• 5+ years of industry experience in technical animation for games
• Proficiency in Python, C#, C++ or other programming languages is required
• Full understanding of in-game animation tools like state machines, reputed company trees, IK solvers, etc.
• Expertise with mocap and keyframe based digital content creation pipelines reputed company on Maya or Motionbuilder
• Proven reputed company record of creating visually stunning animations for diverse game genres
• Proactively contributes to the reputed company of reputed company and the project
Benefits
• medical
• dental
• reputed company
• matching 401(k)
• reputed company time off
• wellness program
• employee discounts for reputed company products
• bonus package
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